Ok I'II try this agian, this time I don't want a freakin hissy fit (i'm looking at you Moosetek13 ). What does the "Ensign" medal mean?
Shadowmaster King
700 bonus also a 700 times the mantinace to drill out the resources, or at least i think thats right.
Hey were doing pretty well with a pop of 22 million, you got what, 440 million. Dah do the maths, of course your going to have more money.
I think it would give more personality to the ships yes, but I have a better idea. What about paint jobs of your empires logo (or something like that) on speial hard ponits that are clearly visiable.
Sometimes i built them, for PQ10 with indus. improvements all over them (or anything higher)
If you have trouble holding up troop numbers, in increase the moral and it should go up faster. And with the troop numbers and custom ships, dont auto-lanch, wait till the planet has enough to fill the transport and then select the max number. And belive me it is worth having a custom ship I have one that move 36 parces a week and holds 5000 troops.
Ally is where you can break your frendship with them and even decleare war on your ex-ally, team is where you cant do this and your bonded for the game
Correction (i think supremecy of a single party WILL be hard)
Ok two things DeadDodo If both empires have the same goverment then no planets are changed, and I dont think you got it with the whole divercity thing, i'm saying that planets get more votes on there stats (eg a big rating on military and social stats influnce votes for industriualist and some for war party) or (a huge population on a planet helps populist), so i dont think that a supremecy of a single party would be hard. But thanks for poniting that out
Alright i just had an idea. What about every colony in your empire when you research star federation every planet has it's own election. Different parties control different planets and the way i see it this can have good and bad effects on your empire. Good ponits: - The bonuses can apply to different planets, so it can put a different spin on wars and the stragies used to exploit weaknesses. - Depending on the state of the empire with poltic's can change (eg if the wars g
Ok, I like it, but one thing. Make it so that if you turn up the military spending it lowers your peoples moral not as harsly as the tax rate but still affects it in some way Also you could have military opions to maximise your military rating like: - volentering + 10 soldiering, + 5 planet defence. tech needed - basic propaganda - country pride + 5 soldiering. tech needed - advanced propaganda - wanted conscription + 15 soldiering, - 5 moral. tech needed - expert prope
eh, at least our goverment is doing something about it and as i said Aus isn't a oil pool like america or the middle east
ok, so your contries may not have the right idea. I come from probably the greastest country in the world, it's called Australia and we pay 1.45 for the litre of pertrol and last time i checked Aus. wasn't a oil pool, but we are still able to keep it at that price for 12 months and the aussie goverment is reducing the tax put on it to lessen the price and is giving out grants to move to LPG (I think it's about two grand) and hybrids/green cars. And anyway I think the UN is a waste
I am an aussie and the add campain "where the bloody hell are you" was axed because of bad "langauge", it's aussie slag sheeh. Cant the rest of the world accept that we use the words like "bloody" and "hell" on a regular basis?, are the rest of the world pussies with there poche english slang, if there is one thing I have leant from RvB it's that the english langauge is kickarse. Also it's the langauge contians the most discriptive words in the world and like I can be stuffed learning all o
I know you probably had this question a trillion and one times, but i just want to clear something up. What does the "Ensign" medal mean??
Get a good economy, your military powers can only go as far as your economy lets it. some ponits are that if you have a planet with a booming pop. , make transports on that planet, always have transports escorted or arm it with weapons and addional troop carriars. if you have a strong opponent bordering you and you want to take them out construct militay starbases in the frontier systems and ally with someone strong and bordering the common enemy and they will topal easy.
good idea, and since they coded the circles for the constucters area of bases, this brainstorm souldn't take that long but wouldn't it conflict with the constucters
It's a worthwhile consept, just needs a littie reworking to make it fit with the GC we know and love
I was wondering, double, triple and every quads of stars in a single system are common in the universe anyway we can incoprate that into the game, because it would look cool And plus you could incorperate some sort of bonus and/or penlty for colonising the planets there
Nice idea, thats why it should be in ideas not DA. Anyway
yeah i tryied it with black and half way though the game one of my planets revolted because i couldn't see the borders of my empire
Well what i do at the opening stages of a game is: Buy buildings on my homeworld so i dont dran the unused social to military bounus The buildings that you should buy on your homeworld are four markets (the reason being is that you get your industral capasity up to 100%) One entertiament network to boost your moral and if the markets don't get your industral capasity up to 100% you can tax your people the difference One factory to boost your military rating an get those colo
Cool, I'II start downloading, thanks mate
Always happy to help, but one more idea, if you were to engage in dogfights you could add anthour line to the tech tree like "fighter trianing" or "tactical manovours" to add advantage to one side and then wars would become interesting