Rhadagast

Rhadagast

Joined Member # 2516982
2 Posts 61 Replies 2,064 Reputation

Can't wait for the beta 4, and hopefully it will not be this, but it sounds like you are encouraging a decrease in outpost spam and a increase in city spam. The A.I spams cities enough as it is, if this increases the need to spam cities to be effective, that's a bad thing. Specialization is great and all, but If I want to build just a few powerful cities that seems even less of an option now.

208 Replies 715,428 Views

[quote who="LightStar" reply="6" id="3175488"]... I just think that forcing a user to use an OS based on hardware (even if it can be disabled) is the most disgusting thing I ever heard of... [/quote] Not an Apple fan either then I take it :-)

30 Replies 89,162 Views

If it's less than $20 it's a good deal, I felt it was a fair price at $20. For me, not a lot of replay value, but a good game, never crashed, and has some real potential if they come out with some good mods/addons/dlc. Not nearly as ambitious as FE, but good at what it does.

34 Replies 116,341 Views

[quote who="Bellack" reply="7" id="3165762"] Quoting Rhadagast, reply 2I think it's safe to say there will be a lot more map options in the final release, so you should be able to pick a few that will scratch your itch so to speak. It really is never safe to say that about any game. I have learned over the years with following game development that you should never assume something will be in the game until you actully see it.[/quote] Considering there are ba

11 Replies 4,477 Views

I think it's safe to say there will be a lot more map options in the final release, so you should be able to pick a few that will scratch your itch so to speak.

11 Replies 4,477 Views

Yeah, I have done it before, the only thing I can think of is that city is too close so it's not letting me build. Also the pic below shows the quest location that can not be completed. http://i.imgur.com/x1hWz.jpg

3 Replies 5,850 Views

Location for the first part of the dragon lord's quest appeared in the "wall" of Imperium (sic?). Though I could create a path to it, once my units got to the destination they just sat outside it, unable to enter. Quest locations need to ensure they treat the wall like it was water. Another possible bug and probably unrelated, I killed everything in Imperium, as far as I can tell but still can not settle it as it says it's owned by someone else.&nbsp

3 Replies 5,850 Views

Wow! + Added the Binding faction ability (assigned to resoln, their shard shrines summon special elementals like camps) gota try this out + Experience gained from battle is now scaled based on world size my prayers have been answered + You only get free city defenders if you founded the city Whoa, a big change, makes creating milita type units more neccessary + Most quest battles can now be delayed (you can choose to come back later) Much appreciated

153 Replies 550,867 Views

You must read The Kingkiller Chronicle series by Patrick Rothfuss . 2 of the 3 books are out. If I am not mistaken FE includes at least one very thinly veiled reference to it in the quest that allows you to build the carnival of the winds (probably named that wrong but you know what I mean if you ever got the quest). I've read a ton of scifi/fantacy and this is as good as it get's. Also the entire Elric of Melnibone saga is fantas

56 Replies 359,767 Views

I voted yes, I find it less and less likely many people that have good enough other hardware (graphics card) to play a modern game don't have a 64 bit CPU. That being said, a I'm constantly amazed how much hardware programmers of all genres (game and app) think they need to make a decent looking and playing piece of software. I guess I'm just an old fogey, but I wouldn't want 64 bit to just allow for more sloppy code with regards to memory management.

128 Replies 268,380 Views

I've played so much now that I just do it by default, but yeah super frustrating the first few games, also the shift click lag to group units when you bring them out of a city is rough.

4 Replies 2,945 Views

[quote who="Tattyhat" reply="6" id="3148416"]In 0.912 I remember often watching a AI army prancing around acting hard, then getting kicked on its arse by some wandering beasties. Not only did this make me laugh but also made the game feel real somehow. [/quote] I concur. One main change I'd like to see is the exp for heroes to be based on map size.

20 Replies 7,295 Views