[quote]Civ4 is right now probably less demanding that GlaCiv2 Dark Avatar [/quote] I can't really believe that. Civ4 is horribly clunky to the point where even I can have some problems, at higher settings. GalCiv2, however, have always remained without a single hiccup, on any setting, and have comparable graphics (although not nearly as much of them).
Luckmann
[quote] That's a great pic... where is it from? And which are you, I have to ask? The old gerontocratic looking guys, or the reptilian guy kneeling before them? In any case, good luck with your empire. [/quote] Obviously, he's the Yuuzhan Vong. The Yuuzhan Vong are the mean guys to the right.
[quote] It really adds 100% to ALL the empire's economy. Also it does the OPPOSITE of what the description said about flipping planets, it's about 3x harder to flip. [/quote]Wait, what? I'm already making almost 600 credits/turn, by the end of the colonization phase - just got my economy up and running and it's completely skyrocketed. On top of that, I'll get the tech to build the Mind Control Center in 4 turns. Are you saying that it's going to -double-
[quote] Luckmann here you go: - - Dominion.zip [/quote]Yay, thanks! Here, have some cheesecake! *forks over some cheesecake*
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Something I've learned, PLEASE someone correct me if I'm wrong; Don't build any farms on the homeworld. At all. A lot of the times, I've got 80-100% approval everywhere, except my homeworld, that's at around 40% or, at times, even lower. This drags my overall approval down A LOT, running on a map with habitable planets set to "rare". Just something to keep in mind. Overcrowding REALLY kills approval.
[quote] Just got it for christmas. pretty neat, although if you ask me, they need to put out more games for it. there do need to be more games but most developers go AAAHHHH!!! ORIGINALITY and go hide and some multi-platformers Nintendo can see that the control scheme for that game just sucks. some also live with the myths that nintendo is a kiddy company or the Wii is incapable, but thats not actually true so more should be coming [/quote] <
[quote]I can also offer any of you the following logo tailored to your own needs. The text in the logo can be changed to anything you wish. If you would like a tailored version of this please post in this thread the text you would like. I will then post the d/l details for your logo. LM [/quote]I'd actually love two of those for a "Terra
This was the "preview"? Well.. that's a bummer. :/
[quote] (Luckmann:)Really, the same can be said for any race. Okay, so Torians, Drengin, or Arceans are just as tough as machinery when t comes to enviroments? They need oxygen(or do they?) to live and that is a major weakness when it comes to enviroments. If you go into a cave filled with toxic gas, you will die. Send a robot in and he wouldn't be phased at all. [/quote] No, you missunderstand me. And re-reading it, it's understandable. Sorry 'bou
[quote]- No trade brokering. I will likely rarely use this, but that's because I'd use another option. But from what I hear, it's a pretty popular idea. - No unique tech trading. Again, not what I would use, but still popular. - No non-native tech trading. This is what I'd use. This is the "if it's not somewhere in your tech tree, you don't get to use it" option. No more Yor abusing trading to build enormous economies. No Torians with research worlds full of Discovery Spheres with 800 re
[quote] I would have to agree with starstriker1 about the editor, they are basically saying they are more afraid of the editor being on torrent than the game itself. I mean if i had a game and a game editor for it, it would be fine if it got released on torrent as long as it did not get associated with a virus because that is just free bandwidth for my "free" editor. [/quote]First of all, no they're not. Stardock have never condoned that -anything- they m
[quote]you'd like to see and we'll work what we can in for this week.[/quote] That if some complete numbnut shares it as a torrent, they've forfieted the right to have more freebies.
[quote][I][B][...][/B][/I] In classical theory (i.e. Einstein) the speed of light is a property of space and there is no way around it. That hasn't stopped science fiction authors (and game designers) from providing [U][B]the technology needed to make their stories work but these are based on wishful thinking - not physics[/B][/U]. Superstring theories, on the other hand, require at least 10 spacetime dimensions. When we learn more about them, these may have some clauses in fine print that m
[quote] radiation can interfere with electronics. again just some kind of simple coating. most types of radation can be stopped by a thin layer of tin foil. Toxic atmosphere could easily be corrosive as well oil or something similar. [/quote] Really, the same can be said for any race. When we're talking about toxic worlds, radioactive worlds, barren worlds, we
Wow.. that was.. really, really retarded. They completely ignored Geoff when he told them plainly that there's actually no sex, that you can be a man or a woman, or that it simulates a relationship, not a sex-scene. They completely avoided the basis of his argument, and NONE of them had ANY idea about the game. ARE there "bad" games out there? Yes. There is. If I had a kid, I probably wouldn't want him playing GTA or Postal. Is Mass Effect such a game? No, it's not. And I really think a
[quote] RTFM? [/quote] Read The F***ing Manual.
[quote] Every day ? I check every -hour-. Awww, it's Monday today, isn't it? I'm so waiting for the next beta. The next beta is the one I'll most
It's no GalCiv2, but Civ4 is great. If the genre intrests you in the least, get it. Also get the Beyond the Sword expansion, but skip Warlords. The Beyond the Sword expansion includes everything Warlords does, except for a couple of scenarios. I don't want to advocate piracy openly on a official board, but there's no way in hell I'd ever pay full expansion price for those scenarios.
[quote]It's terrible? How much time have You already delayed this game? If I have bought this game on November, how long will I still wait? You had told that this game was to be released on december... This isn't honest at all. [/quote]You're obviously missing something here. "How much time have you already [b]delayed[/b] this game?" you ask. There's been no delaying at all. It's being worked on. Polished. Chiseled. Of course it's honest. There was even a big vote on the thing, where St
Uranium, you smug bastard, that's probably the best idea for a mod or (part of a) patch I've ever seen for GalCiv2, or most games, actually. Also, you have way too much time on your hands. I support this! Can we get a shout from one of the devs, perhaps? Just a teeny one, saying that this is doable or not and wheter or not they're going to look into fixing it? Pweeese, Stardock?
[quote] My vote would go for two new checkboxes in addition to the "no tech trading" checkbox which should keep most people happy (although I am sure endless debates will arise re metaverse game standards): (a) No Unique Technology Trading 1) Some techs should be marked "untradable". Mostly techs that doesn't make any sense to trade, more than techs that could be "exploited" in another's hand
[quote]The name has not yet been announced.[/quote] Why don't you just tell us the truth? You have absolutely no idea yourselves what you're going to call it! :LOL: But yeah, really, if it's -anything- like GalCiv2, it's going to r0x0r my b0xerz. A non-HoMM fantasy games. Hopefully none of this hero-fetischism of all the "recent" fantasy strategy games. I love Fantasy, but something with me and HoMM just isn't compatible. And while Age of Wonders were awesome.. I dunno. S
[quote] No updated schedule has been posted, but when there are updates they generally go up on Thursday or Friday evenings EST. So you can at least save yourself from checking *every* day. [/quote] Every [B]day[/B]? I check every -hour-. :SURPRISED: Awww, it's Monday today, isn't it? (:( I'm s
[quote] Crash and burn IMO. Any PvP game that uses classes mostly fails. There is no freedom in your character if you follow the path laid out to you by the "class" restrictions. With each class being fundamentally different, the will be constant struggle to try to balance the classes. Or worse yet, there might not even be any attempt to balance classes. In which case most combat will be decided before hand simply by what side has more of class X and class Y. Rock-Paper