Some thoughts on improving techs and new techs to add. Each of these below tech trees could be a mini expansion, and I would buy them all.... I like the idea of having a lot of smaller improvements to weapons as opposed to fewer large ones like in the distant suns mod. What about adding an intelligence tech tree ...might be fun?...you could do all sorts of stuff with spying, espionage, spec ops, etc. You could have cloa
GoldenEagle777
Thanks for responding. I was wondering if it might result in shortening the game b/c people could run out of resources, but I see your guys point, and if it was already tried in the original beta and was not fun, than it wouldn't be a good thing.
Right now, you get unlimted resources. As long as you own the planet, you can continue to collect metal and crystal. What if there was a finite amount of Metal and Crystal to mine (not credits b/c that comes from people and is not so much a resource as it is a currency)? Do you think this would enhance the game or hinder it? What if there was the option for limited or unlimited resources in the game setup? &nbs
I love SoASE, but I don't get to play it a lot. One of the things I often forget to do in multi-player is to take full advantage of the diplomatic ships. Especially on larger maps where there is lots of action and multiple teams. I think it would be cool if I could que up sending diplomatic ships to my allies planets without having to do the micro-management of it. Here me out on this... What if after you get the required tech, y
I love SOASE. It is my favorite game. I love the multiplayer. I bought it mainly for multi-player. When I play single, it is an opportunity to practice so I am better at online play. I have not been playing at all online in the past few months due to work, but I plan on purchasing the expansion soon and will play the game when I can. Lack of time to play though means I will never be as good as the people who play it all the time. I th
Thank you. Love this game. Can't wait to see what you guys are going to do with it.
There should be a new multiplayer user interface that better facilitates situational awareness. Here is what I am talking about: http://www.postimage.org/image.php?v=Ts11c1yi This interface would make it so that you don't have to constantly switch back and forth between the lobby in and out of games in order to see how many people are online, what other games are being hosted, etc. Also, on the right s
Things I have noticed (sorry if they have already been mentioned, I am too tired at this point to read all the posts). They don’t make the game bad, they just go against physics. It's ok though b/c you can’t really make a game that is both fun and respects every law of physics. Starcraft is a fine example...Marines that are 1/8th the size of a battle cruiser that is supposed to be full of people? -Fighters that fly through space as if they
Yes, thank you for making a great game! This has become the primary online game I play when I am able to play games. I won't be playing online again for a while though due to work and life.
In real life, once we take photos of an area, we know where the buildings are, or at least were. It should be the same way in multiplayer. We should always be able to see the last known position of everything in a system. Losing complete sight of a system is kind of silly.
thanks for the tip
At least the suggestion is out there. I suspect they are going to make either another full expansion or a sequel and if/when they do, they can use this template to create a very good multiplayer user interface. Considering the fact that what makes or breaks a game in the long run is its multiplayer, I would think putting thought into the multiplayer user interface to make it as good as possible would be something the designers would like to do. I really like
Do more people agree/disagree?
bump
Please let me know what you think. I want something like this because I want to be able to see if other games are being created while I am sitting in my current game. I also want to be able to follow chat both in the staging room and in the lobby at the same time. I also want to be able to see how many people are in the lobby and if any of my friends are on. I want to be able to do this without having to constantly join a game, leave a game, join a game, leave a game.<
Be able to hold shift (or some other key) and set the direction that ships will be facing once they arrive at the location you tell them to move to, similar to the way homeworld allowed you. I might want all of my ships in a huge fleet to face a certai
Once I scout a system, I want to be able to see the locaiton of where everything was. Perhaps dim it out so its 100% clear that what you are looking at was the location of all of the ships and buidings the last time the system was scouted. I don't like how when I look at a system that I don't have an active scout in, Its empty and I can't see the location of the buildings. I might have sent a scout to look at some systems, but then I get distracted by a batt
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thank you
If I wanted to create a new spaceship for the game, what 3D modeling program is best to use? Is there a free version of this program or do I need to buy it? If I need to buy it, is there a free program out there I can use to create and design completely new ships? What about creating textures for new ships, what program(s) should I use for that? Is it easy to create and add new ships to the game?
If I wanted to create a new spaceship for the game, what 3D modeling program is best to use? Is there a free version of this program or do I need to buy it? If I need to buy it, is there a free program out there I can use to create and design completely new ships? What about creating textures for new ships, what program(s) should I use for that? Is it easy to create and add new ships to the game?
How do I post a picture (jpg) in my forum post? I ask b/c I created a picture using screen shots from the game showing what I think would enhance the multiplayer user interface. Thanks
I don't know if someone else has already proposed this, if so, sorry, I do not wish to steal someone's credit, but this is my first post, and I don't follow the forums, but I have wanted to suggest these ideas ever since I started playing GalCiv II. The upcoming 2nd expansion is what prompted me to go ahead and post them Ship Yards - Space Stations that can build ships Here is how they would work: You build a ship yard with a constructor. Once it