Elurian

Elurian

Joined Member # 2452155
0 Posts 2 Replies 227 Reputation

Shape-variance is a VERY cool idea for another game, but not what I want out of Elemental. Would be better with a game that's more of a sim or city building exercise than a TBS MOM-like. Here, I want to focus on big picture stuff and interactions between leader, race, units, spells, etc. instead of having to screw around with where stuff goes.

26 Replies 17,845 Views

I do like the idea of a surrender option, but it definitely needs to require a majority of the team voting to do so, rather than just giving individuals another way to leave. The problem with quitters is far less often an issue of the other team dragging out a victory (though that does occur) and far more often a matter of one individual bailing out because he or she dies a couple of times early in the game. That puts their team down a player, which is a serious handicap, and make

16 Replies 10,600 Views

Dom 3 is a great strategy game. It's not very polished, and at times the interface feels very clunky, but it's an epic, deep game. I think (and hope) that Elemental will be just as deep, but far more accessible and polished. That said, if you like fantasy strategy games, especially old-school fant/strat like MoM and Fantasy General, you'll really get a kick out of Dominions 3. Buy 'em both.

61 Replies 114,189 Views

Kestrel's given a good background of the basic gameplay. I would add that you gain power and direct creepflow by killing your opponents and destroying buildings. You do level-up your hero with custom skill trees (think of each hero as a class), and while you don't collect/find uber items, you do have the option of choosing from several for each item slot and customizing your hero that way. Character building is one of the things I enjoy most about Diablo-style game

5 Replies 2,404 Views

Perhaps the most frustrating element of DotA play in non-clan/pubby (public) games is a tendency for members of the other team to leave once they've died a couple of times. It's so prevalent that a casual team of good players who play together may have 4 or 5 games aborted because of too many quitters ("leavers") dropping 10 minutes into the game. The community has come up with a somewhat useful tool for tracking players (banlist), but it's easily avoidable as some players si

16 Replies 10,600 Views