I cant think of a better word atm, but when I press shift key to select multiple units inside one of my cities, the mouse cursors gets "jittery". What I'm trying to say is it starts shaking left and right when I'm trying to mouse over their icons to select the units I want to exit the city. DxDiag: http://pastebin.com/mp6fDtYb
Civfreak
Ohhh silly me, you're right I thought the greaves just replaced the pants, whoops ma bad [e digicons]^_^'[/e]
Lol I didnt play Spore but I'm aware of how many users made creatures from different body parts xD. This is a cool idea, and to add to this I would suggest that maybe you could have the option to manually decide what randomly appears in your game. Like for instance it could look like this: X : Random Tiles (cosmetic) _: Random Units _: Random Building tiles Etc, in this case I want random tiles to spawn ac
A suggestion I had was to use the Quest tab under the kingdom report to show you where you should take each noble you had. I had one game where I saved and came back later and had like 4 nobles and I kinda forgot where to take each of em (they were relatively close) and I had no way of double checking to know exactly what the objective was. Maybe show a minimap when highlighting a quest under the Quest tab that shows the objectives as glowing markers, both the noble and his destinatio
As the title mentions, the Patchwork Greaves reduced my movement speed by 1. The item description states it gives 1 Defense, which it accurately shows in my stats, but it doesnt mention reducing movement speed by 1. Edit: I missed the fact the greaves dont replace the pants, but the pants + boots which gave me a 1 movement bonus.
Apart the fact that my 15 year old and 13 year old boy and girl are in a cradle still, their ages seem fine. Getting them diapers has been the true problem.
Thanks I fixed the number of food required :s I see if you put it that way Sareln it makes sense, I also forgot to mention that the tooltip mentioned a "Population Bonus" and I was wondering if it gave a certain % or if it meant the 40 Population. Thanks for the input :D
Right now I just kill the npcs early in the game just so I can get those yummy 50 experience points which allows me to go look for those goodie huts with ease. I understand this is so because its a Beta version but like it was mentioned above I think a good fix to this might be to make the neutral npcs become wary of you and run away from your cities. Diminishing returns maybe on the experience points and if you get to kill many of them they would go hostile and attack you back.  
I was wondering what the purpose of the refuge camp is since it takes up 4 slots and grants only 40 Population. Seeing as 1 Hut gives 32 Pop but takes 1 slot only and 4 food I was wondering if there is a tech further along the way that improves them or is it just useful for the early stages of the game? I just started Beta 2 so I'm still learning the flow of the games, thanks for the info/tips in advance!
I sent my spouse on a suicide mission but I convinced her she could take on that peskey Bone Ogre that set up shop right outside my city. All this so I could get a new hottie merchant that caught my eye but alas I couldnt remarry and now I'm all alone with 3 kids and an Ogre neighbhor [e digicons]:annoyed:[/e]
After many crashes the game decided to create one of those Debug files. As the title said I alt tabbed and crashed upon maximizing back to the game. Did it two times in a row cause the second time I alt tabbed by instinct to check forums and ended crashing it again lol. This time it made a file at least :D http://dl.dropbox.com/u/8088480/Elemental0_802-2010-06-14T17-23-16-453.zip DX Diag:<
Hi again, this time I encountered a weird behavior with the Advanced Lightning Option. First time I played the game the option was On and I had no problems for a few turns, but that didn't last long and I had to disable it due to glitches encountered afterwards (very blurry screen constantly. Now the weird part is that I have been playing with the option Off since then and I noticed that sometimes I get glitches like the pictures below with lots of re
I have the same problem when I press Save Game accessed via the Options screen, the text from the saved games files overlaps with the options in the background.
Hello I was just about to report the same problem, although I'm not sure exactly when it began to happen. I do have a save that is in the 19th turn and everytime I load and attempt to click the Kingdom button it crashes without fail. I can click the Research, Design units and Dynasty buttons and it wont crash. Its worth mentioning that I continued to play from this saved game several turns and everything is going smoothly (most of the time) till I press the Kingdom button. Another Iss