The_Tourist

The_Tourist

Joined Member # 2440035
7 Posts 26 Replies 3,561 Reputation

[quote who="Croc411" reply="3" id="3743855"] It gives you Zero Gravity Construction tech in addition to the constructor, enabling you to train Engineers (which is much better than just getting an engineer). Most probably the description of the ability is wrong. For a detailed description of all the racial abilities, see my thread on the steam forums: https://steamcommunity.com/app/226

5 Replies 40,105 Views

In version 3.6 the description of this ability states that you start with an engineering citizen type and a constructor ship. However whether you choose the Slyne, or create your own custom civ with the inventive ability you only get a constructor on game start, you never get an engineering citizen as well. Are you supposed to get an engineering citizen or is it a typo in the ability description and you're only supposed to get a constructor?

5 Replies 40,105 Views

When selecting the Slyne or Yor the entire planetology branch (after the planetology tech itself) in the tech tree is missing. If you change either of these species to aquatic or carbon based then the planetology branch returns in full. Also, creating any custom civilisation that is either silicon based or synthetic will result in the same problem.

7 Replies 14,031 Views

[quote who="AdamMG" reply="6" id="3742319"] Despite having to scroll through a debug log (please put these on a dropbox with a link if you want these threads responded to by the general public) I'd like to say that I see Gravitronics on my games as the Thalan. [/quote] Yea I tried using the spoiler tag function to avoid exactly that but it's not working and I can't figure out why, that's why I asked for help with it. Hopefully Rhonin or someone at Stardock will help so that

9 Replies 55,881 Views

[quote who="Bakka" reply="10" id="3742146"] Not sure if this will help you but if you're using an XML faction then make sure the techtree is set to Master_Tree This change will not be seen until you start a new game. Cheers Bakka [/quote] Thanks for the suggestion, I'll give it a go and see what happens [e digicons]:)[/e]

13 Replies 19,794 Views

[quote who="sdRohan" reply="9" id="3742136"] Quoting The_Tourist, reply 8 Hi sdRohan, thanks for the tip, yes, I was able to run the file, below is the result: --- XML Data Binaries Completed --- Press any key to continue . . . Yes, that was just to see that there were no

13 Replies 19,794 Views

Hi sdRohan, thanks for the tip, yes, I was able to run the file, below is the result: --- Building XML Data Binaries --- Screen Data Compiling screen data. Current error level is 0 done. Base Core Data Binary... Compiling Core data done. Base GC3 Data Binary... Compiling base game data. Current error level is 0 done. Core Data Binary... Compiling Crusade core data <p

13 Replies 19,794 Views

Thanks for the reply Rhonin. Looks like it's missing in my build. I did a search for living ships both in my custom civs tech tree and the default Altarian tech tree and that particular branch is not there... [Edit] OK something weird's going on, whenever I try to validate Galcivs files on steam I keep getting the error message '7 files failed to validate'. It says it's downloaded them, but running validation again results in the same error...

13 Replies 19,794 Views

Yes. I'm using a custom civ with the Ancient and Vigilant abilities and I can't find the 'living ships' tech to research. I know the Tech tree has changed a lot so maybe I'm not seeing it? Do you have a screen shot you could post that shows where the tech should be in the tech tree? thanks

13 Replies 19,794 Views

Previously if you had the 'Ancient' species ability you'd be able to research 'Living Ships' however in Retribution this does not appear to be the case. Have 'Living Ships' been removed from the game or are they part of a different ability tech tree? If so which ability(s) do you need to select? Thanks in advance [e digicons]:)[/e]

13 Replies 19,794 Views

Do any of you guys have recommendations for an email client that you think is private and secure? Currently I pay for email hosting, so I know the company and servers where my emails are stored and I choose to trust them. The only issue is that, from a usability standpoint, the email client that I actually use to access my emails is terrible; both on the desktop and mobile app. While I'm satisfied with the privacy and security of my current email client, I just can't be as pro

5 Replies 48,696 Views

[quote who="The_Tourist" reply="4" id="3687026"] Took the opt in for a spin. Vulkan is working so far, looks like I'm getting a performance increase but still unable to select mGPU, also running the benchmark only shows one of my 2 GPUs active. Perhaps Stardock can give an official comment on a time frame (weeks/months) as to when we can expect Vulkan to use mGPUs? [/quote] Can we get an update on this please? [e digicons]:)[/e]

16 Replies 127,415 Views

Also, do you think it would be possible to have an extra large UI option? Maybe something that is somewhere inbetween 1 and 1.5 times larger? Or at least make the smallest and smaller sized text bigger? Is this something that is moddable? Thanks.

8 Replies 35,600 Views

Hey pshaw, it looks like the the large UI is back to normal for me now at 4K. There must have been something in the last update that fixed it. Would you still like me to send the perfs and debug files?

8 Replies 35,600 Views

[quote who="Old-Spider" reply="2" id="3688934"] I'm playing Crusade. The Opt-In was fine yesterday. The release today is very small. It looks like the font is the main problem. [/quote] Ah so you noticed this as well, not just me or my setup then haha

8 Replies 35,600 Views

[quote who="pshaw" reply="1" id="3688933"] We have made any changes that should have affected 4k. Are you playing base game or crusade? [/quote] Crusade

8 Replies 35,600 Views

[quote who="RomeoReject" reply="11" id="3687431"] Quoting The_Tourist, reply 10 Have you tried the lowest video settings on vulkan? If not, try that to see if it works and gradually work your way up from there. I haven't, no. Haven't even gotten in to get to the settings. The second I we

16 Replies 127,415 Views