Ybus

Ybus

Joined Member # 2435374
0 Posts 0 Replies 1,610 Reputation

Yeah happens to me too! Limit of starbases is now 4 but seems like it creates an error if you build more than 4 per sector. I do not know if it is a confirmed bug that while be patched in the next patch so I hope a stardock employee notices this thread. I have send a savegame, and log files etc. to stardock so I hope they can trace the bug and can fix it!

6 Replies 10,650 Views

Yeah waypoint could be useful for scouts too! Besides I want a sweep sector option / guard route option. So that fighters follow waypoints and auto attack if there are enemies nearby if not they proceed to the next sector, waypoint etc. (in a loop!)

12 Replies 12,656 Views

I am colorblind. I can see colors but I find it difficult to distinguish certain colors. (In my case green/yellow). Therefore I have just a simple request. Please make it possible to select my color as well as those of my opponents! Link Here is a colorscheme that makes it possible for someone of normal vision to see what I see. (If I tweak the files about the

6 Replies 8,053 Views

Ship-designer I) Some Hulls are not aligned properly. When you add a component left and right for instance they both flip to the right for instance. (Dont know exaclty whichs hulls contain these bugs.) The attachmentpoint in the middle is on some hulls not in the middle but off-center. II) Adding some components and then adjusting them after they are added makes them flip, hugely decrease of increase in size or the increase/decrease sl

148 Replies 171,773 Views

gigantic maps needs more than 1 gb RAM (at least). Perhaps when the game engine is completely optimized it while be possible . (Does someone tried to make a bigger map with the GC2Builder? Or made a request if the programmer of that program makes it possible to create a bigger map?)

26 Replies 29,218 Views

Yeah I noticed that too. It looks like they all explore according to the same logarithm, because scouts have such a short vision they all take the same routes. Increasing the vision of your scouts seems to decrease the problem.

17 Replies 10,180 Views

Torian Confederation: They seems to reproduce like mice on viagra! In every game I played they owned most of the galaxy by shear numbers. After enough years they seem to outnumber the entire galaxy! They perfected the 'colony rush game' from the beginning till the end!

350 Replies 160,265 Views

Torian Confederation: They seems to reproduce like mice on viagra! In every game I played they owned most of the galaxy by shear numbers. After enough years they seem to outnumber the entire galaxy! They perfected the 'colony rush game' from the beginning till the end!

350 Replies 160,265 Views