^ that's why you fix it before you reinstate it ;) ^
XWerewolfX
When is the exact release? And is .95 pretty much the release version?
[quote who="Alstein" reply="16" id="3360366"] Quoting XWerewolfX, reply 10 I'm not even remotely exaggerating when I say that this game is your best game to date. Better than Galactic Civilizations 2, in my humble opinion. AND I LOVED THE LIVING CRAP OUT OF THAT GAME. Please consider one more expansion with empire-specific/kingdom-specific tech trees, a little more faction differentiation (think faction-specific mounts!), more monsters, more loot, and mo
I'm not even remotely exaggerating when I say that this game is your best game to date. Better than Galactic Civilizations 2, in my humble opinion. AND I LOVED THE LIVING CRAP OUT OF THAT GAME. Please consider one more expansion with empire-specific/kingdom-specific tech trees, a little more faction differentiation (think faction-specific mounts!), more monsters, more loot, and more spells AND I WILL BUY IT TWICE. I swear it. (oh...and maybe revisit dynasties?) You&#
[quote who="Frogboy" reply="60" id="3357283"] Do you already have ideas floating around for the possibility of another Elemental entry? I can keep a secret It all depends on how well this game does. As long as people want us making fantasy strategy games, we aim to provide them. So far, we've made Elemental: War of Magic - which was a commercial success but a critical failure. Then we made Elemental: Fallen Enchantress which did well and was
[quote who="Frogboy" reply="33" id="3357230"] Quoting BlackRainZ, reply 32 Indeed. Frogboy put it much better than I did. Also, I do agree about the Diplomacy. Frogboy, I hope you guys are planning on making it better? Or is that not happening? The problem I see with diplomacy is not easily fixable. Otherwise it would have already been. I've asked Soren to think of things we can do on it. Apparently, Civilization IV had some sort
[quote who="Frogboy" reply="55" id="3357222"] Quoting XWerewolfX, reply 52 Frog, I thought the original plan was to release Fallen Enchantress and two expansions, one provided free to early adopters and the next being a paid-by-all expansion. Has that changed? I've been pretty vocal about my love for this version of Elemental. It's really good. I'd hate to think there won't be more.... Either way, you&
[quote who="Youngblood-52" reply="51" id="3357200"] I have to agree with the original poster. This game is a solid 8 as it stands now. Certainly lightyears ahead of that 4X imposter StarDrive that was released a while ago. There is nothing in LH that is a game breaker for me. Of course there are areas that I would like to see improved like diplomacy and such but nothing game ending. Congrats to Stardock and team. [/quote] </p
Frog, I thought the original plan was to release Fallen Enchantress and two expansions, one provided free to early adopters and the next being a paid-by-all expansion. Has that changed? I've been pretty vocal about my love for this version of Elemental. It's really good. I'd hate to think there won't be more.... Either way, you've won me back.
^ That would be pretty awesome, Pneuma ^ As for the naysayers: I still think this game is the most fun I've had with a fantasy 4x game. Ever. Maybe it's not perfect and maybe it needed more time to have things fleshed out, but it's still fantastic. Perhaps with the final, paid expansion, they will take the time to smooth everything out. And please, fix diplomacy with the next expansion. Make it a dynasties and diplomacy focused expansion and add sea warfare. You
Agreed with general posters' ideas here. Allow me to spend fame, instead of being forced to choose at fame increments.
/agreed. I think that HP bonus would work and I think there needs to be another pass at balancing them before release.
Agree that tactical spells should be on cool downs only if the AI stats using them more....
[quote who="Frogboy" reply="9" id="3355686"] Reduced 88%Original 333 x 500[/quote] OMFG. Perfect.
I also hate that elevations on tactical maps doesn't matter and you walk right through it and shoot right through it......
[quote who="Alstein" reply="15" id="3354804"] Usually Stardock holds their campaign/scenario stuff, in addition to some other content, for release. My assumption is that they want the game to remain fresh. I know in the case of Twilight I felt like the game was a little long in the tooth when it was released because I played it too much in the beta and the content kept dribbling in. In the case of LH: I'd love to see one more expa
This is good to see. I'm hoping too see some of the glitches I reported in my thread fixed, too. Any chance of that engineer unit we spoke of?
There's a bug, then, because it's not shown on my quest list, as you can see in the second post.
Is that confirmed? ^^
That's not the plan, right guys... Right?..... I mean, we have time for at least another patch before feature lockdown...
I'm bored at work and would LOVE to see what you guys are working on, pleeeeeeeeeease! :)
I've got a growing list on my thread (Werewolf's list of bugs/glitches....) Not ready for release!!!
[quote who="parrottmath" reply="5" id="3354296"] The third bug in the main post is a typical problem of the fact that you are already on the quest that the quest mrker would spawn. Namely if you finish your current quests you will be able to get tht quest marker. I really think some flavor text should be placed when walking over these quests markers that you are already on "Everyone here seems to be too busy to talk to, and you are rather busy with the quests you already have
Bump for additions.