James009D

James009D

Joined Member # 1823222
2 Posts 60 Replies 957 Reputation

[quote who="Burningpet" reply="7" id="2788696"] Well, i think that a spy unit , which could go either stealthed or "dressed up" as an npc or monster, could address the AI situation, given that this unit could walk inside enemy influence teritory.[/quote] An espionage system could do wonders for allowing the AI to "discover" the opponents strength. I'd do a combination of designating funding (like in Gal Civ or Civilization IV) as well as an "Agent" system (more like Civ

143 Replies 380,722 Views

[quote who="tjashen" reply="3" id="2787042"]I still like my idea of higher level champions giving a bigger bonus. Gives you an 'excuse' to put them at risk in the wild for a bit before 'retiring' them to a desk job. For example, an Administrator gives a 10% bonus currently. For every level above 1, he would provide an additional 1% bonus. It's not game breaking, and would make your higher level champions a little more interesting.[/quote] I completely agre

10 Replies 10,526 Views

Alright, after some delay, much running, and literally jumping over fences I've finally released the .46 update. This re-implements the old "Organized" trait (still as "Disciplined", high cost) and makes heroes a little more useful by giving them a bit more HP, small dodge bonuses, and some bonus morale. http://www.mediafire.com/?a9xdsi62pah7ac1 .46-

65 Replies 189,966 Views

Most either apply to the city they are stationed in, don't require you to do anything, or don't work: Bards and Royalty don't seem to work, Merchants don't need to be stationed to gain income, Administrators need to be stationed for the 10% construction bonus. You may want to check out the " Abilities and Traits Mod " or see Heavenfall's "Hotfix" fixes . They fix or improve the abi

10 Replies 10,526 Views

I got Civ V yesterday and while I'm impressed with the game it just doesn't bring me into the gameworld like Elemental does. In Elemental I have an immediate connection to the gameworld with my sovereign unit. Secondly, I can design my own units which is very cool, albeit somewhat limited. Elemental has more revolutionary features then Civilization V. That being said, Civ V is much more finished then Elemental is. The graphics are much better, terrain looks nicer, and plays smoother.

402 Replies 1,307,687 Views

Back in town. An exhausting week! I can update this tonight but the likely improvements are basically the re-implementation of the "Organized" trait (still as Disciplined). Regarding this doesn't currently work for ability bonuses, I've tried all sorts of combinations to get this to work. Still waiting on Stardockians to implement this. I spoke with a dev a while back and the good news is that this is on their To-Do list.

65 Replies 189,966 Views

[quote who="Eisenhund" reply="42" id="2779031"]The way I see it, and as some have mentioned, it's the overly simplistic, non-tactical battles used in GalCiv and now Elemental. It's boring as all get up. To me, GalCiv II is really a Sim 3 style game. Make stuff all perty but that's about it. In my recent games of MOOII, I found the combat much more fullfilling and ship design more interesting. It isn't just a Lego set. Just look at weapons development.

57 Replies 282,789 Views

MOOII was... is still one of my most favorite strategy games to date. I don't understand why nobody can successfully re-invent it. Don't get me wrong, I love the Gal Civ 2 series, especially with all the expansions, but it's still missing some of the inginueity, charm, uniqueness, and technologies that MOOII had. I cannot help wonder why no one can make a good sequel to MOOII. It may be due to some of the "best practices" in

57 Replies 282,789 Views

I don't like the food cost for markets. The first thing I do is mod the file to remove it. Some resource production from buildings is acceptable and realistic. If your going to put a food cost on it then make the benefit more worthwhile or give us an income based on ALL the city production (food, materials, iron, crystal = more gold bonus).

26 Replies 82,421 Views