In my opinion, wait until all bugs are sorted out, updates to ship combat, invasions and AI at least are improved.
Pawel25
Yeah that is a nasty bug, I think that devs already know about it. Actually you take 25% damage not the opponent. I know it suck.
If the battles in the IGN video are anything close to ES 2. GC 3 battles will look seriously outdated in comparison. I know that some may argue that GC3 is not about battles, but then why such an emphasis on ship building.
In all honesty right now, GC2 is more fun to play than GC3. So I will wait until at least update 1.6 before returning to GC3.
I did not check out 1.3 yet as I stopped playing out of frustration. Maybe some bugs were already fixed in 1.3. -During battle, ships remind me of a fish swimming around bumping into each other without any logical purpose. -Weapons effect for all weapon type is almost the same. -Ideology has bugs, for example, good ideology should give you 150 research points when you choose that perk, (last row) it does not. Evil ideology perk which supposed
No idea how to post save game, sorry. But submitted ticket #EEI-667-91729. Thank you.
Game crashes after turn 792. I have tried all the solutions I could think off, no luck.
It adds additional strategy elements.
I remember when playing MOO2 that there was a planet called Orion. It was always hard to get to, but once you colonize it you received new unique weapons and ship. What if GC3 had a planets (let's say 3) that once you colonize them this would increase your offense and defense greatly. But if you loose even one of them the bonuses will no longer work. Or at least concept similar to this one. [e digicons]:D[/e] Cheers!
Sure, why not. Windows 8.1 Corsair 900D PC Power & Cooling 1200W Silencer MK III Corsair Dominator 32 GB RAM MSI Motherboard BIG BANG-XPOWER II X79 MSI GTX 690 i7 3960X @ 4GHz cooled with dual Aquacomputer Airplex Radiators Sound Blaster X-Fi Titanium HD Triple overclocked Overlord Monitors Samsung 512GB SSD Bluray RW
Merry Christmas ! [e digicons]:D[/e]
Right now just Sins Rebellion: Sacrifice of Angels 2
I'm sure devs know what they are doing. One thing, please don't make the game look to cartoonish!
a Tactical combat b Star bases to defend planets / help defending fleet c Different - tech for each race / space travel / more exotic weapons ships for each race d Longer tech tree e Less buggy Btw, is it true that the release date is 1Q of 2011??
anyone knows a workaround 64bit OS to play MOO2? Receantly was trying to install MOO2 but got error massage.
This is the top part that seems important: Debug Message: Version v2.03 Twilight of the Arnor last updated on: Thu Jul 23 11:47:38 2009 Debug Message: Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GalCiv2UL Debug Message: Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GC2EU Debug Message: Could not query reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManag
Strange problem, while building/creating new ship after adding new components (about 50 or so) the old ones start to dissapear, or they became corrupted. I had this problem with Vista and now with Win7 too. GPU is GeForce GTX 295 w/ newest drives. Any idea what is wrong?
While playing the wxpansion I get random BSOD. I have the newest drives for all hardware. This is vista error report: Problem signature: Problem Event Name: BlueScreen OS Version: 6.0.6001.2.1.0.256.1 Locale ID: 1033 Additional information about the problem: BCCode: 1000008e BCP1: C0000005 BCP2: 00000000