Alstein

Alstein

Joined Last seen Member # 1291264
13 Posts 815 Replies 2,396 Reputation

I don't like the wheel- it forces unfun micromanagement. Rest of the changes are positive, but that's a huge negative for me. After playing a bit more 1.5, the positives are there as well. Enough that it tempts me to get into modding. I suspect if you reverted things, you'd find folks saying the same thing- that a lack of wheel would make them stop playing. So I understand you can't win either wa

48 Replies 195,927 Views

GalCiv3 needs to decide one way or the other on this- it seems no one is happy with what the current change. I think a slim majority want the wheel out entirely, but I'm biased. My argument for taking it out is the AI work involved, and those AI man-hours could be spent improving the other facets of the game which are more fun. Does anyone find the wheel one of the most fun things about GalCiv3? It really se

48 Replies 195,927 Views

I have to agree, I want the wheel gone forever, and this feels like a step back. I'd even take the large empire penalty if it meant no bureau of labor and Krynn trait being changed back to where it was. I won't say "this patch looks terrible", but the game moved in the steps I wanted with 1.4, and now it's moving back away from it, so for me this is terrible, and much like the above poster, I've been borderline on this game for a while- I don&#39

48 Replies 195,927 Views

They announced a week or two ago that they would be ending for now. What I'm wondering if whether support has ended, and whether there will be no expansion (I'd understand if no expansion- it didn't sell well, but I'd want to know now if that's the case) Also will LH 2.0 be finished.

26 Replies 51,181 Views

For some reason SK didn't take off. Maybe folks were unhappy with LH, and see SK as one too many sequels- it's Ultra Elemental Super Hyper EX Turbo plus Alpha to most folks I know. As much as I love SK, I'd understand if Stardock wrote it off, and tried a sequel in 5 years instead. I'd love to see the modern Stardock design in the Elemental world from scratch instead of dealing with the relic code and reception of War of Magic.&nb

12 Replies 30,197 Views

Wonder what people think about the Stamina system? So far it doesn't seem very fun to me, though it might have been necessary to keep initiative from being the end-all decider. I do like the AI improvements and bugfixes, though they have made the game a lot more brutal than it was before.

112 Replies 383,554 Views

[quote who="Frogboy" reply="65" id="3585143"] Nothing on the global page is doing to go away. But the per planet microing is all going to go away. [/quote] Is that 100% confirmed? I want the global spending to go away as well- I think that is also an unfun level of micro, though that might be a minority opinion. I've always felt the economy was the weak point of GalCiv, and it's still a mess to me (IMO) in 3.</p

95 Replies 589,035 Views

I really would like the AI make "reads" on what the player will do based on what happened in previous games- sometimes (not every time- because that would also be predictable) I think that would help with AI predictability problems, which exist even in the best game AI right now. Personally, I'd like to see you go farther and get rid of empire-wide spending wheels, make it more like the Elemental games, but I expect that's a very minority

95 Replies 589,035 Views

Maybe add those effects to his +1 spell casts. Keplin when you have shards usually has incredible init to boot so he goes first. Naphax is the weakest to me IMO, unless you want to count the Imperium and Wraith heroes, who rely on getting hit, and it's too rare for them to get hit.

4 Replies 11,124 Views

The bear is for early game until you get paladins and dragons. I generally don't bother building any units that aren't riders, paladins, knights in general- there's no real reason to even bother with infantry outside of what you recruit from quests.

30 Replies 86,318 Views

[quote who="kryo" reply="1" id="3579720"] Isn't that how all CCGs work? Other than the part about not actually having anything besides binary bits in the end, anyway. They're made to be money sinks. [/quote] Not all of them. Faeria in particular is a game that doesn't do this. (or won't do this- game is still in development). Faeria is probably my most anticipating game, and I've enjoyed every brief beta for it. Th

21 Replies 128,045 Views