[quote who="SuperTimo" reply="88" id="2606882"]I think it is good news since it costs peanuts, is ready patched and bundled with dosbox so that you have to do no fiddling whatsoever to play it Just install, click shortcut, and vóila. This at least on my WinXP machine, no idea about Vista/7... [/quote] Works fine on Vista x64. It does run under DosBox but is already configured.
CaBhaal
Looks similar to the AI priority coding I helped with on Kohan II during the beta some years back. That system worked well for defining personality types while allowing modders to make broad changes fairly easily by changing a few settings. I like it [e digicons]:)[/e]
This thread got me thinking about the differences between character creation in Elemental and MoM. In MoM your choices made large differences in how you played the game and used your wizard. You could spend points to give you a stronger race. (Dark Elves) You could also use points to drastically change your starting position. (Plane of Magic) In Elemental all of your choices affect only your Sovereign or the city he happens to be in. Your choices also affected what kind
I played with the Diedrianna Lives mod for a bit but never the unofficial 1.13. I'll have to give it a shot sometime.
Jagged Alliance 2 came out in 1999 but I still start it up every few months. I keep wishing for a proper part 3. Great turn based strategy game. I always loved the personalities of the different mercs.
I usually make my Str and Dex 20 at start. I've found that the books will not increase those stats past 20. I was thinking 20 was some sort of cap.
[quote who="Frogboy" reply="19" id="2592966"]Sounds to me that people DO want a tutorial. If that is the case, we'll need to revisit that. [/quote] For a tutorial, I always liked the way the first Imperium Galactica was set up. The entire map was present in the game, but you only had access to small bit at first. As you progressed you would increase in rank and the scope of what you could do and your area of responsibility would increase. It kept you from having everythin
Use Impulse to download the Beta. You will need to log in under the account that did the Beta Pre-Order. In the "Preferences" Menu, make sure you have "Show Pre-Release Versions" ticked. Once all of these are done, Elemental will show up for download/install.
I would like to see more widescreen resolutions. It should be easy to add them to the menu for selection. The game works and looks great when I edit the config file to use 1280 x 720 resolution. There is no reason this should not be one of the choices available. Also, the first time I started the game, I had a GPU reset on my Radeon 1900XTX. I exited the game and went back in, I can't get it to happen again. Sorry, no minidump, except the one that goes to ATI. (This was using the defaul
I would like more widescreen resolutions included. I keep my native desktop at 1280 x 720. This is the most comfortable resolution to look at based on the size of my monitor (47") and distance from the screen (several feet). I know the game can handle this resolution, as I manually changed it in the settings file. It just needs to be made an option in the settings menu.
Bug/Problem: -I was at a planet the AI ganked from me when we were working together to take out an opponent so I broke my alliance and owned the AI because they stole planets I wanted Anyway, as I was fighting the AI he decided he would retreat, however he didn't use the phase jump, he just started flying to his closest planet (2 phase jumps away through my planets) via just REGULAR PROPULSION! He kept flying and flying and flying across the expanse of s
Fixed for me. Thanks for the quick response time. You guys rock!
I purchased a totalgaming.net account this evening and registered the Serial # within Stardock. It seems I have the same problem as the original poster: No tokens. Any chance of a quick fix for me? This is my first time using tokens instead of buying a game outright, and already I am a bit put off by the process.