PNG's, TGA's, and migraines
help
from
WinCustomize Forums
I read the tutorial on TGA's and PNG's in WB5.
Here is the problem..
Trying to use TGA's in window frame..Frame has rounded corners...instead of being transparent past the corner...I am getting a white corner. Yes, I saved the file 'without' a background, like I would do with a PNG.
Which brings me to trying to use PNG's in my start menu...same thing, only black corners.
My understanding is that I should not need MP for either. So what am I doing wrong?
And what I'm confused on....
The tutorial on TGA and PNG says that 'Photoshop no longer supports TGA'. Yet, I have Photoshop CS (NOT CS2) and have the option to save in TGA format up to the required 32 pixels.
Am I saving them in the wrong format? (I have heard people say that they have no problems with PS CS and others recomend letting WB change the format from PNG)
When I am saving....besides the 32 pixel option...is there something else I should be doing?
And..why can I save something in PNG and get a transparent background for anything but WB5? (And TGA's)
I have worked out my problem of 'matching' up the edges and stuff..but this is making me crazy.
Finally...(sorry)...when assembling my skin I notice..for example....Window Frame/ Top Bar...Top Bar Mask?..and Top Bar Per Pixel...Do I use 1, 2 or all 3? What is the Mask for? I think I understand the per pixel...that is for the TGA 32 pixel format files that I would use if I were making a WB5 skin only?
Thanks for any help in advance.
Here is the problem..
Trying to use TGA's in window frame..Frame has rounded corners...instead of being transparent past the corner...I am getting a white corner. Yes, I saved the file 'without' a background, like I would do with a PNG.
Which brings me to trying to use PNG's in my start menu...same thing, only black corners.
My understanding is that I should not need MP for either. So what am I doing wrong?
And what I'm confused on....
The tutorial on TGA and PNG says that 'Photoshop no longer supports TGA'. Yet, I have Photoshop CS (NOT CS2) and have the option to save in TGA format up to the required 32 pixels.
Am I saving them in the wrong format? (I have heard people say that they have no problems with PS CS and others recomend letting WB change the format from PNG)
When I am saving....besides the 32 pixel option...is there something else I should be doing?
And..why can I save something in PNG and get a transparent background for anything but WB5? (And TGA's)
I have worked out my problem of 'matching' up the edges and stuff..but this is making me crazy.
Finally...(sorry)...when assembling my skin I notice..for example....Window Frame/ Top Bar...Top Bar Mask?..and Top Bar Per Pixel...Do I use 1, 2 or all 3? What is the Mask for? I think I understand the per pixel...that is for the TGA 32 pixel format files that I would use if I were making a WB5 skin only?
Thanks for any help in advance.

Whenever you use a transparent or translucent image the top left corner pixel needs to be transparent or magic pink depending on if it is a tga or bmp.
all other images in the skin just need the transparancy and translucency settings. Magic pink = transparency checked. .png or tga = transparency and translucency checked.
