Suggestion for Anomalies and Technology Research

I just had an idea, right now when you move into an anomaly you either get a 25 percent reduction in the time that it takes to research your current technology choice or you get nothing at all. How about a couple of other choices. 1) When you find an anomaly it doesn’t do anything right now but down the line a future research option is reduced by 50 to 90 percent (i.e. Your working on impulse drive and investigate an anomaly and it doesn’t mean anything till you begin working on say Hyperdrive and instead of 180 months to research it only takes say 60.) 2) When you find an anomaly it opens up a research option that is not available any other way. (i.e. Say a new form of propulsion or weapons system) This choice would only exist once, like a wonder and it’s importance would not be immediately apparent.

Chris
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We've talked about randomly picking a tech to decrease the research needed before, but I don't remember if that idea was canned or not.

The anomaly tech is an interesting idea...