Ranges
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Stardock Forums
The game's looking better with each build. I like the new ranges that were put in this build, but I don't think they have as big an effect as they should. I usually play on the smaller maps, so this may be part of the reason.
I've noticed that different ships have different, set ranges. I'm hoping this was only as a temporary thing until the range technologies are in. The ships should all have the same ranges, with a few exceptions for ships that have extra fuel tanks or whatever(surveys and scouts).
Currently, colonies automatically extend your range. Maybe we can slow down the starting colony rush by requiring colonies to build some starting-tech improvement before they can effect range? If people just want a quick range boost, they can build starbases. If they don't mind waiting a few turns before their range extends, they can build the colony.
I've noticed that different ships have different, set ranges. I'm hoping this was only as a temporary thing until the range technologies are in. The ships should all have the same ranges, with a few exceptions for ships that have extra fuel tanks or whatever(surveys and scouts).
Currently, colonies automatically extend your range. Maybe we can slow down the starting colony rush by requiring colonies to build some starting-tech improvement before they can effect range? If people just want a quick range boost, they can build starbases. If they don't mind waiting a few turns before their range extends, they can build the colony.