Planets Revolting
from
Stardock Forums
This must be some sort of sick joke.
I played a game for 3 hours and finally gave up.
I must of have at least eight planets and these planets were happy moral at 45 - 50 % and they defected.
Little warning a stupid box pops up I check and see if the planet, it is happy, it is but it still defects.
You would think at least one Alien planet would defect but no that does not happen.
A planet should not revolt if 40% of its population is happy.
Even with a strictly democratic vote, which does not happen the North States for example would not let the South go without a fight. There are 5 alien populations.
Out of the 60% which are not happy maybe 30% are somehere on the border. The 30% truely not happy would not all vote to join one alien civilization.
To force a revolt the morality should be very low say 5 to 10%.
Even it the moral is low enough for revolt more warning should be given. In the OS/2 game you had plenty of warning and to revolt the moral had to be much lowwer than 40%. In the OS/2 game when a planet revolt it becomes a rebel world up for grab by anybody. Which is the way it should be. I am on a human colony world mad at Earth I am really going to trust and Alien Civilization.
I played a game for 3 hours and finally gave up.
I must of have at least eight planets and these planets were happy moral at 45 - 50 % and they defected.
Little warning a stupid box pops up I check and see if the planet, it is happy, it is but it still defects.
You would think at least one Alien planet would defect but no that does not happen.
A planet should not revolt if 40% of its population is happy.
Even with a strictly democratic vote, which does not happen the North States for example would not let the South go without a fight. There are 5 alien populations.
Out of the 60% which are not happy maybe 30% are somehere on the border. The 30% truely not happy would not all vote to join one alien civilization.
To force a revolt the morality should be very low say 5 to 10%.
Even it the moral is low enough for revolt more warning should be given. In the OS/2 game you had plenty of warning and to revolt the moral had to be much lowwer than 40%. In the OS/2 game when a planet revolt it becomes a rebel world up for grab by anybody. Which is the way it should be. I am on a human colony world mad at Earth I am really going to trust and Alien Civilization.