Longhorn a wonderland for customization

There is much to look forward to..

Microsoft's next generation OS, Longhorn has a lot of features that make it compelling to computer users everywhere.  But element of it that is looking very exciting is the ability for developers to create software to customize it.  Longhorn comes with a new rendering engine called Avalon.  It's through Avalon that Longhorn will be able to deliver things like Aero Glass, a new user experience that includes title bars with semi-transparent borders.

The ability for software developers to integrate into Longhorn (without compromising security), at this stage anyway, looks very promising.  When combined with the impressive list of technologies in Longhorn, users and companies alike will be in a very good place.  A place in which they'll be able to customize the next generation version of Windows to suit their needs.

17,609 views 21 replies
Reply #1 Top
If your looking to custimize Windows XP to look like Longhorn your best bet is to use Longhorn Transformation Pack 9.0, i find this if easy to use. And it really dose it's purpose. PLUS ITS FREE !

Click Here
Reply #2 Top
where in brad's post did you see anything that resembles him talking about making xp look like longhorn?
Reply #3 Top
I wonder how Longhorn will affect / help Stardocks applications? Will WindowBlinds become obsolete, or will it just evolve (similar to the evolution possible with XP) to extend the capabilities / features of Avalon? I'm sure the people at Stardock have already thought about this, but as an "outsider" I was just looking to see if they have some tidbits of information about the future for us. And of course they are going to market the fact that they enabled customization of Windows on a better scale long before Microsoft did!
Reply #4 Top
Adding to Gollums' questions...

What about those of us who don't upgrade to Longhorn or Avalon (probably because of hardware limitations or lack of funds)? Will new skins continue to be useable on older XP machines, or will Avalon change the rules so much that there will be pre-Avalon and post-avalon skins?
Reply #5 Top
where in brad's post did you see anything that resembles him talking about making xp look like longhorn?


For that matter, nobody knows how Longhorn will look.


Posted via WinCustomize Browser/Stardock Central
Reply #6 Top


What about those of us who don't upgrade to Longhorn or Avalon (probably because of hardware limitations or lack of funds)? Will new skins continue to be useable on older XP machines, or will Avalon change the rules so much that there will be pre-Avalon and post-avalon skins?


Avalon will be backported on XP.
What's your hardware like?
So far Longhorn's GUI has not exhibited blatant differences from XP's. So my guess based on the limited information available to the public is that the final build won't be that different from XP's GUI as to not be able to make skins for CodeName Longhorn backward-compatible with XP. Besides Avalon will be made available to both platforms. Bottom line is I believe some new GUI features that'll come up in Longhorn will be missing in XP. So the experience in that respect might be limited . Details will be revealed soon!
Reply #8 Top
Avalon will be backported on XP.

Just to follow up: Even though Avalon get ported back to XP doesn't mean there will be translusient windows and effects in XP, that's the domain of Aero.
Reply #9 Top
all i can say is um soooooo excited fer this it is unhealthy!!!!!um really stoked to see the final version people have been dissin it fer so long and thats cool....but i think that this will be the OS fer the future....and as well i think it will open big doors fer people are into customization as well.since we have seen the first version of this OS years ago i have seen so many people exploring the idea of transparency and encorporating it into there skins fer that "longhorn" look!!!! anywho i cant wait thats all i wanna say!

peas

cityboy
Reply #10 Top
The developers sites are rife with complaints against the XAML format... half of which I don't really understand. It'll be nice to finally have a graphics compositor as part of the OS in Windows, though. Have the fun on a Mac results from the Quartz Compositor.
Reply #11 Top
Avalon sounds like it's going to be great in so many ways, but semi-transparent titlebars really don't excite me the way they seem to excite everyone else. I think I went "ooh." once, but then it was over.
Reply #12 Top
I think Avalon will truly show off the big guns when special effects are added to window animations! Mac's Tiger might just then go crouching into its cave!
Reply #13 Top
> A wonderland for customization

Many people just want to push the "On" button, and point and click and get the work done. Such people (in my opinion) go to Sears to get tools for their workshop, etc. Such people (in my opinion) used to buy the Mac and MS Word (back when I last paid attention to those products: forgive me if either has changed any in the past ten years).

I've never been that way. I've always purchased tools that first of all met my needs and secondly looked as if they'd last longer than I will.

I'd been computing on various girlfriends' computers for 15 years before I finally started shopping for my very own machine. I'd finally started to make it as a writer and, amidst a monumental display of stubbornness, came to admit that I'd outgrown my Smith Corona! (Remember those things?) While I had enough money to go with the Mac, those who knew me strongly urged me to go with the DOS and (then-upcoming) Windows formats, and wouldn't let me buy anything other than WordPerfect for a word processor.

The Mac, they told me, worked the way it worked: you didn't adjust the Mac to meet your needs, you adjusted *to* the Mac and forced yourself to be satisfied with whatever its capabilities were (or weren't). Ditto for Word. What little time I've spent on either product verified these opinions.

= = =

In the late 1980s and early 1990s, the undisputed King of Customization was WordPerfect 5.1 (which is why I'm shocked and dismayed that *nobody* seems to have honored this product with even a single icon that I've been able to locate). I still have my copy of this book that explained every single macro command built into the last good MS DOS version of that program. I studied WP to the point where I could type in the code and my programs would work right off the bat nine times out of ten.

Except for the fact that I'm currently on an extended sabbatical, I still have that program open a good six to ten hours each and every day -- and all I ever save out are ANSI text files: I use it not for its layout capabilities but for my ability to customize the GUI!

Thus it hasn't surprised me to watch the skinning world grow the way it has over the past eight or ten years. While I can't pin it down, I can relate:

When we were boys, we'd go into the canyon behind our homes, shovels and picks in tow, and build these things we called "forts." We'd crawl through the desert underbrush of Southern California and dig a hole so deep the surface was above our heads. Then we'd put this piece of plywood over it and sit there for about ten minutes, talking about how neat our new fort was. Then we'd go home to wash up for dinner. The next day, we'd find the old piece of plywood, fill up the hole, and find a new place to dig a new hole.

It never dawned on us to be satisfied with the fort we'd spent so much time building, because we found our fun in the building itself. Once we got finished, so was our satisfaction.

= = =

Sure, there's probably something to be said for the (old-school) Mac an' Word way of doing computers. But frankly, I cannot tell you precisely what that is! Long before people skinned their applications, I embraced many of the basic philosophies of skinning. I see little difference between skinning and rewriting a WP keyboard script.

Yeah, I'm not interested in new and better ways to make a the edge of a taskbar transparent as long as I cannot see the 16x16 icons in List View. I'm don't really care about backwards compatibility when so many web page authors (and several skin authors, I hate to add) expect me to be able to read eight-pixel type on a 1280x1024 monitor using fiftysomething eyes. I'm not worried about the speed of a broadband connection when there's still no On-Off switch for those looping, flickering Flash banners that make reading most commercial web sites almost impossible. (Isn't there a "don't play animations" setting on most browsers? What makes Macromedia think they're so special that they alone can ignore it?)

When I set all that aside, however, I see the most important aspect of skinning: I see young artists like I grew up with and young designers like I was making for themselves an entire world with which to display their talents.

The Cliff-Walking Fool
Reply #14 Top
(Isn't there a "don't play animations" setting on most browsers?

You can rightclick on flash animations and untick the "Play" menu entry. This should stop it. It's a bit tedious for when you face sites bloated with flash adverts. But to fight such you can use the AdBlock extension https://addons.mozilla.org/extensions/moreinfo.php?id=10&application=firefox. I've blocked all the adverts of the sites I roam regulary. And since many of them uses the same providers adverts are getting more rare for me as I browse.
Reply #15 Top
> right-click on flash animations

Thanks for the tip!

Much of my whining is outdated, as I only upgraded to XP a few months ago, and haven't really learned where XP has taken care of this or that problem.

I DO like the feature on Mozilla which allows you to block images from a specific server.

I'm hoping to learn a few things about skinning, focusing on the programming end, since visual impairment keeps me out of the artist's studio. I learned HTML back when accessibility actually meant something. My digital education (beyond the less than worthless BSEE I got in 1975) came out of necessity when I switched over from the typewriter to the computer.

So I've just been loading all these differnet packages and taking note as to what works and what doesn't.

Again, thanks!

And take care!
Reply #16 Top
You may want to try: Internet Options/ Advanced tab/ Multimedia section: uncheck play animations in webpages!
Reply #18 Top
Still looks like Avalon's got a LONG way to go before it compares to Quartz...
Reply #19 Top
Still looks like Avalon's got a LONG way to go before it compares to Quartz...


I wouldn't be so sure. What's more Avalon does not designate the compositor itself. It's more of a framework (one of the pillars to Longhorn) that includes among others a scripting language, that nears completion. DCE is the Longhorn equivalent to Quartz and Microsoft only included in the public builds what it wanted y'all to see. The large part of it has either not be licensed or patented yet - you will see additions to DCE and DWM over the beta builds. You think you know everything as LH is only 30% feature complete, yet you have no idea. Quartz will be so passé as MS prepares to ship what is now known as CodeName Longhorn! So let me reformulate now: Quartz got a LONG way to go before it compares to what Avalon will offer!
Reply #20 Top
TexasJoe;

As you just stated, LH is only 30% complete....it's another year and half away. We really have no idea what all will or will not be in LH when that day comes considering they've already dropped several items that were to be included. The fact is that Quartz is here now, and do you really think Apple will just sit back and relax for the next year and a half? 10.5 will probably be out before LH is, and we have no idea what further steps forward Apple will make at that time.
Reply #21 Top
considering they've already dropped several items that were to be included.

this consideration is irrelevant with DCE and Avalon. besides it's not dropped but delayed to a further Service Pack

10.5 will probably be out before LH is, and we have no idea what further steps forward Apple will make at that time.

I can't speak for Apple. I made mah personal opinion about Longhorn based on interviews here and there on the Web. The fact is that the Windows community is larger than Mac's and this is an indication that DCE (part of the Avalon platform along with DWM and LDDM driver model) can only aim at the best possible with a highly responsive programming community behind. So my point basically is MS has more resources than Apple and decided to add to Windows an exciting feature most Windows users look forward to - meaning MS don't want to disappoint its customers if it wants it to be a sales magnet. So it's gonna be there and it's hardly believable that Apple will be able to keep up. In a nutshell, it's gonna be awesome because it's part of Avalon that has lotsa potential inherently present and eventually it's gonna be an eye catcher in Microsoft's store window.