DesktopX 3 Beta on Object Desktop

Building a better desktop

http://www.desktopx.net

Stardock has put the BETA version of DesktopX 3 Standard onto Object Desktop (via Stardock Central). This version is a warm-up towards Monday's release and is nearly feature complete with just a few more tweaks left before next Tuesday's official launch.

DesktopX is a program that enables users to enhance their Windows desktops by adding new content to it in the form of desktop objects and widgets (the Windows desktop traditionally only supports static images called "icons").  In addition, users can use DesktopX to build entirely new desktops.  Stardock will also be releasing DesktopX 3 Pro next week which adds the ability to export content as "gadgets" (stand-alone programs that can be used by any Windows 2000 or Windows XP user).  A new website called DesktopGadgets.com is being developed to enable gadget developers to create premium gadgets in which they can submit them, name their price, and if they pass moderation be available for sale.

Users who have pre-ordered DesktopX are expected to be able to start receiving their orders the night before the official release.

DesktopX 3 has a vast number of major improvements that have been in development for a long while.  Some of the highlights include:

  • Vastly easier to use interface.  Now users who just want to use widgets, objects, and desktops created by others can do that without interacting with the sophisticated DesktopX developer environment.
  • A new program called "Widget Manager" is included that provides quick access to widgets that are installed.
  • A whole batch of brand new widgets modeled after Microsoft's Aero but with Stardock's own spin called "Silica".
  • Widgets can have their own custom preference dialogs.
  • User Interface threading -- scripts and the objects they are part of run synchronously. This allows DesktopX developers to create much.
  • Lots of enhancements to ActiveX controls which can now be used seamlessly with other DesktopX objects (so every COM object on your Windows PC can be treated like a DesktopX object potentially).
  • Centralized script development. Before each object that needed any scripting logic had to have its script associated with it. In DesktopX 3, scripts can easily access and manage messages for object objects (and can create and destroy objects as well).
  • Scripts can access particular frames of animation (this is a big deal because now someone can make a bitmap strip of animation frames and access a particular frame and show it).
  • Text objects will word wrap.
  • Lots and lots of fixes, usability enhancements, etc. (Users who create desktops should be particularly pleased with enhanced system tray support, better taskbar support, etc.)
  • Much faster performance and uses less memory.

If you already have Object Desktop, just go to Stardock Central to get it (v2.99b.003). If you don't have Object Desktop you can purchase it here (Object Desktop includes WindowBlinds, IconPackager, SkinStudio, ObjectBar, as well as DesktopX and many other programs).

19,994 views 33 replies
Reply #1 Top
I'm using it right now and i found it easier to use and more powerful, i'm going slowly with the scripts but i'm learning a lot.
Reply #2 Top
When will it feature the ability to use the show desktop button. All the free desktop modification programs, avedesk, konfabulator, kapsules etc etc, (even objectdockplus does now finally) have this ability?
Reply #4 Top
Why dont I see the beta on SDC ? have checked for beta version in settings.
Reply #8 Top
have checked show pre-release version.Have cliked dt x, still nothing
Reply #9 Top
What the .....I right clicked dtx, and clicked on check for aplication updates, then a bunch of apps was refreshed,with a bunch of updates I thought were checked when I started sdc
Reply #11 Top
Thanks for all tips.Will check forum for why this was not uppdated
Marten
Reply #12 Top
Newest build :

I am loosing all my objects when switching from runtime to builder and vice versa. I am sure that was not intended (?)...
Also marking several objects at once doesn't work
Reply #13 Top
Other than standard beta bugs, this release is a huge improvement over the 2.x series.
Reply #14 Top
c242: Marking or making?

Seems pretty stable to me... I like it way more than 2.x, thats for sure.
Reply #15 Top
marking.
Reply #16 Top
I am loosing all my objects when switching from runtime to builder and vice versa.


Fixed.

I am sure that was not intended (?)...
Also marking several objects at once doesn't work


I'm not sure. It seems to work fine here. Other people with this problem?
Reply #17 Top
Not having that problem here at all...I've been switchin back and forth all morning.
Reply #18 Top
I love the new widget style 'Silica' Upcoming suite?
Reply #19 Top
I tried Dx again after a year of giving up on it but what do you know, still crashing I would strongly suggest Stardock separate the Widget part of Dx as an individual program, maybe it will use less resources and less problems to deal with.
Reply #20 Top

Given that DesktopX 3 has the widget part of DesktopX as a seperate program and that you don't apparently have an active Object Desktop account, I suspect you haven't tried the beta of DesktopX 3.

Reply #21 Top
We noticed that when right-clicking there is no longer the ability to duplicate an object; (in our case a flashing red/or red and white lightbar), nor the ability to go into states and increase the height and width. Why is this? BTW, all we get is the word "delete" as an ability to do.
Reply #22 Top
One more important question. When downloading the official version next week, is it best to uninstall all previous Stardock Central updates?
Reply #23 Top
I contacted Stardock Sales a few weeks ago around the time of the first notice for DesktopX 3 and asked them if there was going to be a upgrade discount for Desktop X 2.x registered users to Desktop X 3.0 Pro. (Not just for Object Desktop users, as with most programs.)

Simply, will there be a discount from Desktop 2.x Stand-alone Enhanced Edition Registered users to a stand-alone edition of Desktop X 3.0 Pro?
Reply #24 Top

Firedogs - you have to be in development mode to modify widgets. I.e. Use the "Create" option. 

Regarding upgrades to DesktopX Pro - I'm afraid not.  Lowering the price from $500 to $70 seemed like a sufficient discount.