Obscene/Suicidal Strategies
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Stardock Forums
Now that I've played a few games with all 7 races at Incredible, I figured I'd start a new disussion.
By the way, it's called Obscene while you are starting the game, but it's called Suicidal when you are posting a Metaverse score.
The first big wrench thrown in the works is the new Logistics limitation. Basically, it makes having large numbers of starbases very expensive. When you are building a new starbase, you have to pay an increasing amount of money based on how many starbases you already have. At the end of my last game, I had 15 starbases and building the 16th would cost 4000 bc.
This is a big consideration if you are using culture bombing or alpha strikes. Either strategy can still work, but you are going to have to limit your alpha strikes to one race at a time, if you are playing a decent sized galaxy. Culture bombing is a little harder because you have to destroy your old palaces and build new ones (unless you are going to have culture stars and move them around).
Another factor is that the Alexians and other original minors no longer pay for tech. You are going to have to rely on trade for all your money. The good news is now that you have 7 opponents, it's a little easier to keep them at war with each other. That's really the key to playing against incredible opponents. They have to be beating up on each other, to keep them from doing anything to you. Use trade routes to keep on the good side of the strongest opponent, especially if he's an opposite alignment. In fact, consider changing your alignment to be consistent with the largest majors.
If you are building a fleet (I don't really recommend it), try the Wraith. It appears to be much too powerful, with 800 hp. I think this is supposed to be 80. So it's more powerful than an Overlord (at least in Beta 3).
It's fun having a new difficulty level to play. Try it out! I think it's actually easier to have more incredible opponents, but you get more points!
By the way, it's called Obscene while you are starting the game, but it's called Suicidal when you are posting a Metaverse score.
The first big wrench thrown in the works is the new Logistics limitation. Basically, it makes having large numbers of starbases very expensive. When you are building a new starbase, you have to pay an increasing amount of money based on how many starbases you already have. At the end of my last game, I had 15 starbases and building the 16th would cost 4000 bc.
This is a big consideration if you are using culture bombing or alpha strikes. Either strategy can still work, but you are going to have to limit your alpha strikes to one race at a time, if you are playing a decent sized galaxy. Culture bombing is a little harder because you have to destroy your old palaces and build new ones (unless you are going to have culture stars and move them around).
Another factor is that the Alexians and other original minors no longer pay for tech. You are going to have to rely on trade for all your money. The good news is now that you have 7 opponents, it's a little easier to keep them at war with each other. That's really the key to playing against incredible opponents. They have to be beating up on each other, to keep them from doing anything to you. Use trade routes to keep on the good side of the strongest opponent, especially if he's an opposite alignment. In fact, consider changing your alignment to be consistent with the largest majors.
If you are building a fleet (I don't really recommend it), try the Wraith. It appears to be much too powerful, with 800 hp. I think this is supposed to be 80. So it's more powerful than an Overlord (at least in Beta 3).
It's fun having a new difficulty level to play. Try it out! I think it's actually easier to have more incredible opponents, but you get more points!