Brad's DesktopX 3.x wishlist

My turn! ;)

Some of these things won't be in 3.0 but they are things I'd like to see in DesktopX at some point:

  • External development mode. That is, a way for me to turn on and off all of the DesktopX scripting in all objects so I can put things together with the objects "Dead" and flick a switch to see them live. Would be nice to have a Photoshop type interface for this that I coudl drag and drop common things to and from.
  • .x support for 3D. Once Avalon comes, I want to be able to make 3D models and manipulate them in DesktopX.
  • C# and other languages. Can't do this until Longhorn (.net libraries too big) but I want to be able to make widgets/gadgets/desktops in C# and XAML.
  • I want to be able to take a script and export it as a plugin. So we're not copying and pasting JavaScript or VB Script code anymore. Instead we just configure a plugin. Since DesktopX 3 is going to support user created dialogs via Script, this should be closer to a reality.
  • I want a much nicer object navigator.

This is by no means my entire list, but these are some of the "biggies" I have on the list. ;)

9,038 views 3 replies
Reply #2 Top
I second (as I have also requested this many times) the all script off, all scripts on funtion)
AND maybe even a way to turn on or off an objects scripts from script (either script turns itself off, or another object can)
Reply #3 Top
All great suggestions. Definitely add my vote for toggling all scripts on/off. As we all know a few seconds quickly turns into minutes. Edit: Just a quick thought could you build in a backup function of some sort? More specifically backup/export script at interval x.

Another Request: Is it possible to leave the object browser open until we load all of the objects we want?