I mean, what good is it anyway, if someone wants to copy or pirate a game, all they have to do is write down the CD-key and use it theirselves. HOW HARD IS THAT?
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The CD key won't work if someone else has registered it. That's the anti-piracy. I think Stardock's idea behind it is that the more copies of the base game are out there, the more people may want to reg for the the updates and stuff and thus then pay their 30 bux or what have you to get em. I for one like the concept.
To the original poster: If you have reg'd it, shouldn't your key still be at stardock? I reg'd it once and everywhere else it's been automatic. I haven't had to reuse the key once.
I might try that retrieve the number again a couple times. I don't know why but sometimes things don't work one time and work the next. I suppose I'd be rich if I could figure out why.
That's exactly what I do. Works like a charm, and I never need to worry about losing CD cases or digging them out from wherever they are. I just print the list out or burn it to a CD whenever I do a backup and I've got no worries.
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I do that too. Then promptly forget what directory the dang file is in....So I keep a hard copy with the path for my records too. I usually don't burn to CD as I figure if I can't keep track of the game cd's how am I gonna keep track of the master list cd.