Well, I've been busy for a long time, but finally have a little bit of time again ...
Anyway, here we go:
Race customizing ... the '+' and '-' buttons still respond to slowly. If you want to experiment a little, and move all ten point from one attribute to the next, it takes pretty long. Annoying for a normal user who doesn't use the computer exclusively, and has a co-user with widely different race preferences.
This is also true for most other buttons in the game.
Enemy selection ... If you want to play with only one enemy, and deactivate the others and then try to select that race (to edit alignment and Intelligence), the race is deselected instead, and the Dregin are selected instead. I'd prefer if either the last race can't be deselected at all, or you can't progress to the next screen, until one race is selected.
You should also add a help function that explains to new user what the different attributes/parties mean. Few will read the manual before they start the game. People expect to start a game and at least understand the basics.
The last setting for Alignment/Intelligence should be saved, even if the race is deactivated. Instead I'd propose a button 'default' that activates all races, and restores their value to the default setting. Maybe also add the possibilities to save customized settings.
Economic screen. The update of the displayed elements takes place before the values are updated. (If you raise taxes by 1%, nothing visible happens, if you raise them another 1%, you see the consequences of the first raise in taxes.) The same is valid for all other buttons on that screen.
The Options Menu should be changed. The Exit at the bottom of the list is easy to be misunderstood as exit the option menu. I'd like to see it changed to Exit Game.
Calling up the options menu also causes the game to jump to the next turn. Don't know if it is desired, but I don't like it.
It is still impossible to start a new game, without restarting GalCiv. I'd think that that is a rather easy thing to change ...
While the settings for your own race and the galaxy are saved, the settings for the hostile empires is not, they are all set back to default, though the races selected are saved.
The social projects of the technologies are not displayed correctly. Nano frequency electronics give you lots of improvements, but they are not listed on the research screen.
When you have more than one ship, auto turn will be used, even if deactivated. That's rather bothersome.
Maintenance has to be paid even for buildings that have zero maintenance cost. Why can it be customized, if in the end the values are not used?
What has to be done to 'meet' a race? I'm flying next to their planet, and it still doesn't show up on the diplomatic screen.
There seem to be too many natives in the galaxy. I just colonized four planets, and two had natives on them. Seems too much. Given such an amount of natives, evil has a huge advantage by exploiting them. Btw, what advantages does good have?
Well, that's all for now. Hope this helps.
Regards
Stefan