sixtyfour sixtyfour

Bug report for 1.10.072

Bug report for 1.10.072

If I click on the round "i" button to get info on my "USS Hero" survey ship, the game crashes. Saved game available if you want it.
13,391 views 302 replies
Reply #26 Top
I've been coming across same thing as everyone else. How do I fix it?
Reply #27 Top
3 More Bugs (all of them are gameplay exploits!):

1) Culture of more than one Star-Base in one Sector multiplicates instead of just adding!
(Three Starbases with +150% give +1462% instead of +450% as they should!)
That way you can easiely take over almost every system in no time!

2) Okay, I am not sure this is a bug but however it's an illogical thing: The Yor did not want me to abuse Bug #1 and so asked me to give them my starbase or they would declare war. I declined and they declared war.
As far as good but now comes the strange part:
I immediatly (in the same conversation) offered a peace-treaty and they accepted. I have not offered anything but peace for peace! So I could keep my SB and maintain peace until it was big enough to let them cultureflip.

3) Draginol: I did the same with the Draginol, when they showed up (peace for peace) then I saw they had massive ammounts of money. I offered them one Ranger for 145000/50 turns. And what did they do? They accepted! They definetly shall not!

Without these 3 bugs I would most likely have lost my first 1.10 game but that way it was very easy!

4) Of course I also have the bug everyone else is complaining about.

Oh, and just to complete my list 2 more minors:

5) The Savegames neither remember the Rally Points nor the Culture. The latter one always existed and is of few interest besides you are going for cultural victory. But the new one can be quite annoying when you once started to enjoy the way rally points work.

6) I had a strange Issue with an Dreadnough not getting his range extended by a starbase even tough the grid showed that it should be able to travel further. Saving/Reloading fixed it.
[Message Edited]
Reply #28 Top
Um... I can't actually get the download to work (:(

The game update downloads onto my system in Stardock Central but when I press update it says "There was an error installing this program" and then goes on to list something about not being able to download a file called "core ships". Fallen at the first hurdle :(
Reply #30 Top
I've been coming across same thing as everyone else. How do I fix it?
End of quote


If you mean the surver ship bugs Carielf says shes already fixed it on her end but the patch hasn't been put up yet

~SDC~
Reply #31 Top
When I post my games to the metaverse, I get the following message rather than the successful post screen:

Send test status: 1
Error status: 0

The game still posts, though.


And I thought that when I researched stellar cartography, the previously colonized yellow stars by the AI did not appear in the undiscovered areas as a yellow star. Does that make sense? I wasn't sure, so I will be rechecking it in the next game I play. Might have been my imagination...
Reply #32 Top
Hmmm... just noticed the gigantic map game I posted for 1.1 has nothing showing under galaxy size... hmmm :notsure:
Reply #33 Top
Ranger crash.

Also the huge map zooming in & out is erratic/funky (no longer zooms all the way out).

Tim
[Message Edited]
Reply #34 Top
To delete the games you have to go to the main screen, click in load games and then hit the delete key in your keyboard to delete the games that you want.
End of quote


Mayito7777
This is by design - just not documented. When the "Retire" button went in the "Delete" button came out. A brief chat with Cari revealed that the Stardock art crew are working on other projects so the developers couldn't modify the screen graphics to make space for an additional button.
Reply #35 Top
#29 by Citizen Mayito7777 - 9/17/2003 2:38:56 PM Don't forget to vote on the poll on the left side.
End of quote


I understand the reason for this but it's starting to get annoying to see it on every active thread.

~SDC~
Reply #36 Top
One longstanding bug to report that's still hanging around:

When intel status changes and the notification popup arrives the identical set of popups will show up the following turn as well. This happens about 50% of the time.
Reply #37 Top
When I save a game, it remembers rallypoints on load.  Is there anything that I should try to reproduce this?
Reply #38 Top
Disruptors don't show up as a research option. I have researched Corvettes.
Reply #39 Top
Disruptors don't show up as a research option. I have researched Corvettes.
End of quote


Disruptors an evil tech.

~SDC~
Reply #40 Top
Hi Cari, I have a new one. When ships are going to a rally point and you click off somewhere so you don't "see" them moving and then come back to them, the ships are always 1 square away from the rally point. This is bizarre behavior.

Just thought you might like to know. :)

~SDC~
Reply #41 Top
Thanks Ray.

Completely unrelated - I just had a CTD when a Corvette stumbled on to an Arcean starbase on an economic resource. The 'Do you want to attack them' question popped up and then CTD. The system also need to tell me that the Carinoids had developed Aphrodisiac at the same time.

Reload from the autosave and everything is fine.
Reply #42 Top
Another CTD error. Goto the Planets list and click on the "Tactical" button.
Reply #43 Top
The graphic for a rally point should change depending on the orders given to ships arriving there. A "attack" rally point should have a different graphic than a "fleet" rally point.

Rally points should be given additional powers. In fact, I was surprised some of these were not included.

- ships arriving here enter sentry mode
- ships arriving here enter guard mode (slightly different than fleet order)
- ships arriving here are gifted/traded to
Reply #44 Top
Got a Crash to Desktop when clicking on "Done" after voting for taxing starbases.
Reply #45 Top
Blergh... reloaded the game from the last autosave, and a different UP issue came up - this time about limiting starbase modules.... It froze and crashed to desktop before I even had a chance to click!!!
Reply #46 Top
Random event occurred where the Yor become peaceful and kind. Only issue is that they were exterminated a few years before.
Reply #47 Top
When I save a game, it remembers rallypoints on load. Is there anything that I should try to reproduce this?
End of quote

It maybe had to do with the bug that was the reason for me to save/reload: The Ship that could not move from the Rally-Point to the Sector that it should be able to reach.
I don't know how to reproduce it. I'll see if it happens again and tell you under what circumstances.

However, this is only a minor bug. The Draginol giving me all their 145000 for 50... (no 49 ;p ) turns is much worse than everything I've seen before and the Influence bases multiplicating instead of adding is also a way too powerful exploit.
Reply #48 Top
) Culture of more than one Star-Base in one Sector multiplicates instead of just adding! (Three Starbases with +150% give +1462% instead of +450% as they should!) That way you can easiely take over almost every system in no time!2) Okay, I am not sure this is a bug but however it's an illogical thing: The Yor did not want me to abuse Bug #1 and so asked me to give them my starbase or they would declare war. I declined and they declared war.As far as good but now comes the strange part:I immediatly (in the same conversation) offered a peace-treaty and they accepted. I have not offered anything but peace for peace! So I could keep my SB and maintain peace until it was big enough to let them cultureflip.3) Draginol: I did the same with the Draginol, when they showed up (peace for peace) then I saw they had massive ammounts of money. I offered them one Ranger for 145000/50 turns. And what did they do? They accepted! They definetly shall not!
End of quote


:sniff!: I think these things should be adressed as fast as possible.... One minor issue why are the space monsters always "nearly dead" when they appear?
Reply #49 Top
Because they've just hatched.. :)
Reply #50 Top
Because they've just hatched..
End of quote


The sapce pirates start at about 20% hps too. So who hatched them? :)

~SDC~