Culture Bombing Quest-Ye-On
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Stardock Forums
I have read many of you culture bombing other civs and understand parking a starbase in a sector adjacent to the enemy and loading it up with culture modules is quite effective - but how many starbases do you build? Are we talking one per sector surrounding the enemy's sector or multiple starbases within each sector (if so, how many per sector?)
I've strategically planted three starbases fully loaded around the enemy sectors (a cluster of about 6 sectors) and hardly anything is noticeable.
Also, how do you know when a sector or system is about to flip. Is it a ratio of influence points I have within the sector? I want to flip sectors but don't want to overdo.
Any help would be.....uhhhh.....helpful?
Thx!
I've strategically planted three starbases fully loaded around the enemy sectors (a cluster of about 6 sectors) and hardly anything is noticeable.
Also, how do you know when a sector or system is about to flip. Is it a ratio of influence points I have within the sector? I want to flip sectors but don't want to overdo.
Any help would be.....uhhhh.....helpful?
Thx!