*** RELEASED ON NEXT_VERSION 7/28/2022 ***
Note: This update may affect mods as noted here: https://forums.offworldgame.com/513659/mod-issues-on-upcoming-patch-61580
Fixes
- fixed resources incorrectly diminishing to trace on Interdimensional
- fixed silicon/aluminum substitution not working for elites
- fixed daily challenge score submitting for wrong date when completed within 2-hour grace period
- fixed issue with supplying inputs from adjacent remote buildings
- added credits entries for Interdimensional DLC work
- text fixes
- give an extra tick of "work" for mutinied buildings (so patents, offworld launches, etc. will complete when their timer matches the mutiny timer)
- leaderboard fixes
- fixed missing material for Solar Condenser construction
- fixed missing material reference in reactor construction
- fixed AWS auth issues for leaderboards
- fixed some restart, ranked MP screen issues
- fixed game startup issue for some single-player modes
- fixed location-invalid resources being included in net revenue preview
- fixes for ranked matches under new networking system
- host migration, lobby listing fixes
- fixed game start issue for MP games with only a single human player, connectiondata serialization issue, kick implementation
- reworked networking to use NetworkMatch and allow use of Unity relay servers
- place colony modules before resources, to avoid cases where neutral colony spawn reduces resource availability below specified minimum values
- fixed tooltip bug for resource rewards on campaign screen
- fixed hang when joining lobby of an in-progress game
- fixed double-joining lobbies via invites when launching the game
- null ref fixes for Steam lobby invites
- fixed jittery text on invite screen
- fix for friend invite bug
- fixed bug preventing saving
- fix host disconnection hang
- fixed UI update bug after selecting preset map
- fixed map name stutter, DLC maps being available to select without ownership
- fixed DLC maps not loading properly
- clearer tooltips for when permissions disable features
- censor offensive user map names when showing lobby rule changes
- clear multiplayer game mode when exiting a lobby without starting a game, to avoid hangs when loading replays
- removed references to Steam in replay version mismatch popup on non-Steam builds
- fixed some lobby listing issues
- fixed inline icon rendering issue
- fixed null ref when inviting friends to lobby
- fixed float parsing issue with different cultureinfo settings
- fixed player ID format not resetting after leaving ranked MP screen without getting into a game
- fixed global chat not working after first load of ranked MP menu
- fixed bug with starting networked games
- added translations for missing localization entries
- Tachyon SDK update
- mute functionality (right-click on player in-game, left-click player in lobby, right-click chat message in global ranked chat)
- lobby chat fixes
- fixed some ranked MP screen issues
- fixed replays not playing
- fixed leaderboard time parsing issue
- fixed some lobby setting update visual issues
- fixes for license ownership and player name
- missing material on scientific reactor construction
- fixed occasional null ref for building completion/deletion
Balance
- goon squads and holograms no longer prevent you from returning a claim
- changed Interdimensional Sol length from 23 hours to 24 hours