Multiplicity is not working when gpu is connected to soundbar to provide audio
I have a Nagamachi 9.2 soundbar with 4k and HDR passthrough capability. There is no way to turn off this passthrough capability on the soundbar. My secondary computer is connected to a monitor via DP 1.4 from an AMD 5700 GPU to provide video. The secondary computer is connected to the soundbar via a high speed 2.1+ HDMI cable from the same GPU to provide sound. Thus there are two cables coming out of the GPU--one DP, and one HDMI. When I connect the GPU to the sound bar, the GPU recognizes the soundbar and gives me the option to use the soundbar as an audio device. The screen will black out for less than a second and returns to normal function. However, Multiplicity simply does not work-- either the mouse flickers or lags horribly, or the mouse disappears. Multiplicity works normally once I disconnect the GPU from the sound bar. Again, the screen will go black for less than a second and return to normal function. I can connect the secondary computer to the sound bar with an analogue connector without problems. But I won't be able to utilize the sound bar's advanced Dolby Atmos functions. This error is 100% reproduceable.
I believe it is a software issue. The connection of the secondary computer via GPU to the sound bar via HDMI interferes with the functioning of Multiplicity. Does anyone know what's going on? If there is no solution, then Stardock please fix it.
Other than this problem, I love this program. It is so much better than a real KVM switch.
I have the KM product for $20 bucks, not the KVM product for $40 bucks. You think upgrading will resolve the issue?