Hom Much RAM does Object Desktop take up

How Much RAM does Object Desktop Take up? i am running photshop + maya for school, and i wasnt sure if it affects them as far as memory? I have WB, Object dock, Object bar, and maybey windows FX...that seems to be a real memory hog.....

I have Win XP running a AMD 1900XP with a MSI vt4 mobo, 256mb or pc2700 RAM (adding 512 soon) and a nvidia ti4200 128mb video card.
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Reply #1 Top
Object Desktop can take up variable memory depending on which OD apps you have running, and which skins or themes you're loading with each.

For example, most WindowBlinds skins take up very little RAM; but there are a few, depending on the graphics used and some internal skin settings, that can take up to as much as 8 or 9 MB (though that is rare). Most use less than what the system would assign to Windows by default for drawing and maintaining the normal Windows XP "skins".

Add in DesktopX and things get very variable. Some DX themes take up as little as 400Kb of RAM, while the one I run (custom) takes up roughly 18Mb. Just depends on how many and what kind of objects, animations, and plugins you're letting run constantly.

Same with ObjectBar. WinFX, another OD app, can take up a few Megs if shadows and transitions are enabled.

IconPackager seems to be the exception, at least as far as I can tell. It only seems to eat RAM when actually changing icons and loading packages (which it only does when you tell it to). Otherwise, it doesn't take up any (or at least not much) RAM during the course of a Windows session.

The good news is that you're running Windows XP, which doesn't have the nasty ol' "System Resources" and "GDI Resources" problems of the 9x/ME line. XP dynamically allocates RAM to whatever apps need it the most (it prioritizes, but doesn't have "reserved" memory, a throwback to DOS).

With 256MB, you might see a slowdown while running several OD apps on top of using Maya or other intensive graphics apps. Adding another 512 would probably eliminate any slowdowns, though, except when rendering or compiling large graphics or movies (which will slow the system down whether or not OD apps were running... ).

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Reply #2 Top
I use windowblinds, cursorXP and have a wall up. I have 3 simple gamwes min. and am watching WC's chat while watching a DVD. I have no problems. This is with 512 ram.

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Reply #3 Top
Cool, I have set up a account for my animation apps that doesnt load Object Desktop utilitys, Would the Object Bar take alot of memory? and would the smooth and quick + reshow shmoothly take up alot memory (thats the default setting) and would OSXP NG Windowblind skin take alot of memory? what about the Mac objectbar thats included with the program? also one last question ( i SWEAR ) Would having these things running make a ligitimate difference for gaming? (my specs are uptop)

Thanks in advance
Reply #4 Top
ObjectBar uses most 6meg i hardly call that alot of memory, WindowBlinds runs most 3 to 5 meg depends on skin,, and alot depepnds on animation in a skin and WFX2 3 - 4MB ObjectDock 4 - 8MB.

This is me running on 512DDR 1.4 and GF3, so you shouldnt worry

None of ObjectDesktop reallys uses ton of memory most 15 mb which could be DesktopX because there can be alot in a theme such as moving parts objects and such.

Only thing that is killer is Photoshop at times as i was testing earlier running two New WindowBlind skin PSD templates at the moment, with over 200 layers each was using 450MB memory now i think this is real memory hog heh
Reply #5 Top
oh and i so badly want an edit button