Blur on HighDPI displays
Hi all!
I'm new to skinning with WindowBlinds (just bought it recently). During my first experiments I noticed that it blurs original textures if "size of text and objects" in Display Settings is > 100%
What I did to make it clear:
1) Open "Diamond" theme in SkinStudio => Edit Titlebars and WindowFrames => Borders -> Caption -> Glass. Changed top left corner of original texture to this:

2) Changed resolution to 3840*2160, set text and object size to 100%, took screen shot of the Explorer window on green background:

On 100% it looks good.
3) Changed text and object size to 200% (I use this value all the time, because on 100% everything is too small), took the screen shot again:

On 200% I got it blurred ![]()
The question is can I somehow avoid this bluring? Although it looks not too bad on the display, it misses this beatiful sharpness of High DPI displays.