First of all - amazing job. Gonna keep this brief but just think the game's growth from the first day of EA to release has just seemed (from the outside anyway!) just perfect. Even if this relatively niche game doesn't gain the mass appeal it deserves, I think people are going to look back on its development as an example of an early access success story: iterative but not meandering, focused but not rushed.
Anyway here are a couple of super minor UI things I just noticed on my first skirmish in 6 months (note: all the polish etc blew me away!). This post was more of a hi-five but may as well throw some superficial feedback in here too!
1. Would be good to be able to see the original owner of a mutinied building
2. Hovering over the "biggest money maker" cell in the post-game screen, would be nice for the tooltip to be ordered by money earned instead of unordered.
That's literally it, that's all I've got. Thanks again for the amazing game.