Bug with water wells

I believe I found a bug.

On a world with no water nods, I used a core sample. Found a water node but was unable to select the well building to build on top of the new node. I did not see the well building in the building list, only water ice condenser.

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LOL, I could totally see something like this happening in a program I wrote. Makes sense, and is pretty straightforward. Devs, get to work :-).