Beta 7 Game Start/Load Crash

Hi all,

 

Just go the Beta 7 update, but the game crashes during start up after I've selected game options and click "Start".  Looking at the local files, I see the following log snippet from output_log...

 

[App] AppMain::LoadMainGameScene

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
D3D shader create error for shader [0x80070057] vs_5_0
root12:aaabaaaa
eefiecedilcmimiimheglkmnmekphfajnjgkcdcbabaaaaaaoiabaaaaadaaaaaa
cmaaaaaaiaaaaaaaniaaaaaaejfdeheoemaaaaaaacaaaaaaaiaaaaaadiaaaaaa
aaaaaaaaaaaaaaaaadaaaaaaaaaaaaaaapapaaaaebaaaaaaaaaaaaaaaaaaaaaa
adaaaaaaabaaaaaaadadaaaafaepfdejfeejepeoaafeeffiedepepfceeaaklkl
epfdeheofaaaaaaaacaaaaaaaiaaaaaadiaaaaaaaaaaaaaaabaaaaaaadaaaaaa
aaaaaaaaapaaaaaaeeaaaaaaaaaaaaaaaaaaaaaaadaaaaaaabaaaaaaadamaaaa
fdfgfpfagphdgjhegjgpgoaafeeffiedepepfceeaaklklklfdeieffiaiabaaaa
faaaabaaecaaaaaagkaiaaabfjaaaaaeegiocaaaaaaaaaaaaeaaaaaafpaaaaad
pcbabaaaaaaaaaaafpaaaaaddcbabaaaabaaaaaaghaaaaaepccabaaaaaaaaaaa
abaaaaaagfaaaaaddccabaaaabaaaaaagiaaaaacabaaaaaadiaaaaaipcaabaaa
aaaaaaaafgbfbaaaaaaaaaaaegiocaaaaaaaaaaaabaaaaaadcaaaaakpcaabaaa
aaaaaaaaegiocaaaaaaaaaaaaaaaaaaaagbabaaaaaaaaaaaegaobaaaaaaaaaaa
dcaaaaakpcaabaaaaaaaaaaaegiocaaaaaaaaaaaacaaaaaakgbkbaaaaaaaaaaa
egaobaaaaaaaaaaadcaaaaakpccabaaaaaaaaaaaegiocaaaaaaaaaaaadaaaaaa
pgbpbaaaaaaaaaaaegaobaaaaaaaaaaadgaaaaafdccabaaaabaaaaaaegbabaaa
abaaaaaadoaaaaab
Crash!!!

How may I fix this?

10,817 views 4 replies
Reply #1 Top

Sorry to hear that.  Would you mind PM'ing me your output_log.txt as well as your Documents/My Games/Offworld/Logs/output.txt?  Thanks.

                                                                                                Jason Winokur

Reply #2 Top

It looks like this is a known bug that was recently introduced in Unity's D3D11 renderer on video cards that don't support D3D11.

http://issuetracker.unity3d.com/issues/crash-slash-image-effects-using-noise-and-grain-image-effect-crashes-windows-standalone-builds-on-gpus-that-do-not-support-dx11

 

Two possible workarounds:

1. If you have discrete and integrated video cards in your system, try to force the game to use the discrete card: http://answers.unity3d.com/questions/483671/directx-11-not-working-dx11-on-dx10-gpu.html

2. Try running the game in D3D9 or OpenGL mode using the batch files in the install folder (both are unofficially supported).

Please post your results in this thread.  Thanks!

                                                                                                       Jason Winokur

Reply #3 Top

Hi Jason,

Thx for the reply.  The (2) work around to force the game to use DX9 would do.

There are a few people who had similar problems.  I think the cause of it is in the Unity engine.  Oh well.  In case you are wondering, I'm using a NVidia GTS 250, driver at the latest.

Cheers.

 

Reply #4 Top

Hopefully Unity will release a fix soon.  My apologies in the meantime.  Please guide others with the same issue to this thread.

                                                                                            Jason Winokur