I don't think the random resource shipments I've gotten have been as large as Cubit's 60 carbon/20 electronics, but I have noticed having scatterings of resources that I know I didn't buy or produce.
Also notable: robots no longer receive 20 electronics when founding. There's no entry in the change log for that, so could it be a bug (rather than a significant nerf)?
And on the topic of pleasure domes, I do feel like the scaling needs to be toned down a lot. The pleasure dome rush seems like way too powerful a strategy as things stand in beta 7; my 11:22 time for the daily (scavenger) came even though two AIs built pleasure domes that hampered my own two (though I did mutiny the AI's domes when I could and shut them off since they were poorly placed). I don't remember the exact statistics, but by the end I made 525k from entertainment and sold less than 300k in resources.