The admirals beta feedback

1. I noticed that the abilities are disproportionate. I don't want to see any nerfed factions this time around. I want proportionate not same. I'm not saying this can't be balanced by other means.

2. Way to easy to fleet up. So let me get this strait if my fleet touch they fleet up. This is a problem with my explorer and survey ship.

3. I'm playing the Yor do I have a max population, and where does that tell me.

4. missing the devisions between only your constructed ships, premade ships, and al

l ships.

5. Kind of missing my second planet in my system, but would rather have a more randomized starting position. What I'm talking about instead of having one class ten, or a class ten and a class four planet how abut not knowing what you start out with. Only guaranteeing at least one habital planet. You may get one class 10 planet and 6 class 20, or you might get one class 10 who knows.

6. Like the idea of tech specialization. Just one thing to remember is there are going to have to have some techs for all three trees.

7. not enough idealogy techs.

8. if you have a three tier ideology system then how is that different than a improved Galactic civilizations alignment system. What I'm saying is that most people are not trying to be evil, or antagonostic, but maybe a philosophy like survival of the fittest, or if it feels good do it, or maybe one like do whatever it takes to succeed would be more appropriate. Like the tech tree system, but this is the reel improvement not the same system renamed, like ideology which is a fancy way to say alignment.  You either need more than five tiered ideologies or you need at least 20 turns before receiving a ideology tech assuming you are going to switch between different paths on this level.

9. trying the quick on insane, 7 opponents didn't work. It will work on immense.

10. As far as natural, and ancient wonders can we have descriptions, and maybe a backstory on them. Maybe a way to enlarge the picture to take a look at it.

11. My resolution is 1600 X 900, can't make 'that better the game will have to function with it.

12. Ive noticed that if i run the game on low performance it works better why.

13. On the assembly project with the Yor does the 2 population is a one time deal, or is that per turn.

14. I have noticed that my 16 gig system won't play the two largest maps. It freezes, and doesn't let me press done on the starting dialog.

15. Why do not the hulls devide into types that you can select when you build your own ships.

16. About resources i was wondering do they stack.

17. If i trade away resources do you still get to keep the bonuses. 

18. If i build anything on the tile does that negate the bonuses of tresource. 

19. Do or can i build on the trade resource on the planet helps it.

 

3,350 views 9 replies
Reply #1 Top

3. Click on the Roman numeral 3 in the upper left corner

4. Yes, under commands in the ship section when you select a ship. Similarly, survey ships can be set to automatically survey anomalies.

Reply #2 Top

Thanks the issue was my explorer. I did figure out the survey ship though. Thanks for responding. how do I re[prt a bug. My quick start is not working.

Reply #3 Top


1. I noticed that the abilities are disproportionate. I don't want to see any nerfed factions this time around. I want proportionate not same. I'm not saying this can't be balanced by other means.

2. Way to easy to fleet up. So let me get this strait if my fleet touch they fleet up. This is a problem with my explorer and survey ship.

3. how do I end the game or save or load.

4. Do I have auto explore for my scout.

5. missing the devisions between only your constructed ships, premade ships, and all ships.

6. Like the idea of tech specialization. Just one thing to remember is there are going to have to have some techs for all three trees.

7. not enough idealogy techs.

8. if you have a three tier ideology system then how is that different than a improved two system. You either need more than five tiered ideologies or you need at least 20 turns before receiving a ideology tech assuming you are going to switch between different paths on this level.

9. trying the quick on insane, 7 opponents didn't work.

10. Can't scroll does this game require a mouse. I just bought a laptop. How do you move around the screen.
End of quote

 

1, I have been testing all the abilities, and each has it's merits. There are some long term inconsistencies, mostly with the terran shipyard bonus, which plays a huge part from beginning to end. Beyond that I think for the stage its at, they are fairly balanced but thats just my opinion.

 

2. You can eject ships. The current autofleet feature is an improvement over them stacking oddly. Perhaps they will continue to look at that?

 

3 was answered as was 4

 

5. They are actually working on something I think will fit that bill already. It was mentioned in dev stream.

 

6 I don't understand. They have techs in all the trees so perhaps you can rephrase that for me?

 

7 Ideology is ment to grow with you. Some balance on when and how long between each has already been done along with bug fixes. The 1st row are usually good for early game, while the last row is usually best for late game.  I think 8 plays into this same subject.

 

9. You crashed? Personally I would never think to call any play on the insane map size quick ;)

 

10. It's drag and click, which could be annoying on a laptop. Edge scrolling is intended and will likely be included in an update.

 

Hope this helps

Reply #4 Top
[quote who="Mohobie" reply="3" id="3539613"]
Quoting ,

2. Way to easy to fleet up. So let me get this strait if my fleet touch they fleet up. This is a problem with my explorer and survey ship.

10. Can't scroll does this game require a mouse. I just bought a laptop. How do you move around the screen.

 2. You can eject ships. The current autofleet feature is an improvement over them stacking oddly. Perhaps they will continue to look at that?

[.quote]

2. I still thought it was annoying when my colony ship and the survey ship automatically fleeted up just because they shared the same space. A lot of incompatible ships do that you know sometimes. On this I can be more careful.

Quoting Mohobie, reply 3


10. It's drag and click, which could be annoying on a laptop. Edge scrolling is intended and will likely be included in an update.

 
End of Mohobie's quote

Now I've got a computer and mouse I can try out the game. One thing I noticed my resolution is 1600 X 900 can't really do much about that please include this resolution on the game.

Reply #5 Top

I have Full Screen checked in options so my 16x9 works fine.

Reply #6 Top

Game crashed after first turn on tutorial, and how do I sponser a shipyard.

Reply #7 Top

Quoting admiralWillyWilber, reply 6

Game crashed after first turn on tutorial, and how do I sponser a shipyard.
End of admiralWillyWilber's quote

1. Select the shipyard.

2. Select Manage

3. In the lower left, choose Edit Sponsors

4. Choose an available planet and click "Assign"

If you already knew that and just meant that the tutorial should tell you that, then never mind.

Reply #8 Top

@admiralWillyWilber


Glad you can play the game for real. :)


To add a sponsor to a shipyard:

Click and hold the left mouse button on top of the planet or on top of the shipyard.

Move the mouse cursor on top of the shipyard or on top of the planet.

Release the mouse button.

To remove a sponsor:

Same process.


Do not try, it does not work.

It's just in my dream. :)

Reply #9 Top
[quote who="Publius of NV" reply="7" id="3546847"]
Quoting admiralWillyWilber,
 
Quoting Unknown_Hero, reply 8

@admiralWillyWilber
 
End of Unknown_Hero's quote
Thanks, but I have one more question does the 2 population bonus by the assembly project count 2 per turn, or is it a one time bonus. I noticed that on a quad core processer with 16 gigs of ram it wont let press the done on starting dialog. I don't understand that when you customize a ship you don't have the hull types classified. Ships hull types should be under different buttons. Happened once and not again when my constructor got near duranthium it didn't build star base. Can we get a better description, and some backstory on our ancient, and natural wonders. Can we have a button to enlarge, and shrink the pictures.