Just completed the tutorial, I'm really enjoying the game and concepts being explored here. Kudos to the dev team!
I have two suggestions to throw out as my contribution.
1) I have difficulty with map awareness in this game. It's often quite difficult to identify which building belong to who, what each building is, and consequently, on a macro scale, what is going on.
Many have suggested a minimap, but I will suggest an alternative that I think would be much better for this style game. I suggest enabling the player to fully zoom out of the map. At a certain zoom depth, buildings/resources pop into color coded icons. Consider the colored/icon view the tactical view. That way you can very quickly see: where your/opponent builds are spatially, and what buildings have been built.
This would provide all the benefit of a minimap without having a new widget cluttering the viewport.
Below, I post some screen shots from supcom and homeworld for inspiration.
2) I recently was on a business trip and wanted to play in the airport and during my flight. Was surprised to learn steam connectivity is required. I think this game would be quite fun to play in many situations where one may not have internet, and would like to request single player off-line mode.
All-in-all bravo on an excellent game. Look forward to see how this grows and develops.
Thank you,
Stéphane
Supcom zoomed out.
Homeworld zoomed out view
Homeworld game map