i only played a couple hours but the feeling is great atm
its just... MOM
they didnt even think much about changing it, its all mom everywhere, even the name of the buildings... and it works...
it was just remodernized but the essence is all there, and the gameplay is really enjoyable, sieges are great, i mean they really feel like sieges, being inside a town feel like you are well defended and all, units are a lot and interesting
maybe the only downside is that it feels a bit civ 4 vanilla, zerging seems the way to go and too easy since ai doesnt do the same
about ai im not sure, sometimes it seems to play really perfect, waiting inside and not rushing to get focused but sometimes it doesnt... dunno if its a bug or part of the ai force a rush in some situation, maybe when the defending has too little ranged they decide to rush (which is the right choice after all)
Did you play much of the first two games? They(ESPECIALLY Shadow Magic) were very close to a MoM successor. I feel that AoW3 has actually moved away from MOM with this installment.
I'm still getting used to the more rigid class system. I'm not sure I like that particular change, but I am enjoying the game overall. And it does a great job of retaining the essence and flavor of the previous games despite the huge gap in years and the changes.
I'm sorry, Tatty, but I disagree in regards to the AI, especially the battle AI, which has traditionally been on of the series' strong suits. When you look to other games in the same vein, such as WoM or Warlock, you find some truly mediocre tactical AI. I won't even touch on the Heroes series, as I'm pretty certain the AI cheats.
In regards to AI rushing out during a siege, I've noticed that happens a lot when I hold back and pelt them with spells. It seems they decide it's better to get some hits in rather than be slowly pecked to death.