For the 42 bits, I saw that a Intel Celeron and other pentium based processors could go 10 bits higher than the windows 32 bit support. I wanted to get an operating system to go that high. I could have goten to 64-bit, but thats really a job for the intel itanium to do. Its a real operating system, no visual basic was used. It does not use direct X, I cant do that. That is microsofts API. It tries to emulate it using the SHPGS which stands for Syphest High Polygon Graphic System. But lots of times, it locks up. The windows emulation, which uses a copy of windows to use the kernal, is realy only used for the basic stuff like microsoft money. I have tried several times to get Unreal or Quake to work. But the computer only freaks out. If you have a big inbox for an email client (one with at least 50MB, I can video tape it boot up and send it to you. You need 50Mb because I dont have a divx encoder. The shadows on the desktop icons are made to look like the ones on XP. I think Mac OSX has the same too. I could be wrong, i only saw it on TV. My Windows hard drive has a mac emulator but only has Mac OS 8.1. For graphics again, it also has an OpenGL system. But of course, if theres no Direct X, theres no Direct 3d. It can support up to 32bit color depth. It can have 256 bit graphics. But only the GeFore 4 can handle it from what i know. Keep checking my web site, more screen shots are comming. With an updated desktop. Thanks to the person that made the faux icon pack, I got permission from him to use his icons in my OS.