improvements anyone?
cheats
I have just played a few speculative games to see if there were any improvements in the way the AI plays and I cannot find any.
These games were 1v1 TEC v (random) TEC. on normal aggression. I had two planets in my possession as did the AI both with minimal, though different, fleets and units in the early part of the game. I had a Corbet on each of the enemy's planet showing the information I wanted. I calculated roughly that the enemy would lose one of its planets if I invaded both its home planet and its only supporting planet. How naive can I be? First, there was a long delay before my fleets and units team jumped onto each of the enemy's planets and one invaded long before the other, even though I had ordered them to jump at the same time. (Isn't one element in war to strike while the iron is hot and take the enemy by surprise?) Then magically the enemy produced a starbase and a second capital ship within 5 to 8 seconds and instantly transferred fleets and units, while my own had to crawl along the phase lines. Any supporting units sent to the enemy's planet would also have long delays, making them almost redundant by the time they arrived. Cheats like this make the game unplayable as a strategy game. It's a lottery not a strategy game. Improvements anyone?