Rebellion modding passive repair rates?
As the title suggests, I would like to see if anyone has any idea if Rebellion will/can support modding of passive hull repair rates. The passive hull repair rate meaning how quickly it regenerates a % of total hull points in and out of combat (forgetting about the incombathullregenpenalty bit for a few minutes).
In my experience with trying to emulate "active hull tanking", it is only possible (currently in Entrenchment/diplomacy) to change how MUCH hull hp is passively repaired. For example, It seems like applying and buffing the research modifier "HullPointsRegenAdjustment" does not increase the rate at which you passively repair hull, but the quantity of hull regenerated at the same rate.
Anyone know if we would be able to increase the passive regen rate or are we going to be stuck with the hardcoded constant like we are now?
Thanks!