I propose the addition of an optional victory condition which could be set in the game settings. The condition is the following:
If one team owns 65% or more of the non-dead asteroid planets on the map, that team is declared the winner and the game ends.
The rationale is that if one team has at least 65% of the map, the most the other team could have would be 35% of the map in which case a comeback win is very improbable. This victory condition would forcibly end games once the outcome has been clearly decided, and it would prevent sore losers (and bugged games where all of the losing players have quit but the game doesn't register it) from dragging out "dead games" (which are probably lagging) for extended periods of time.
Thoughts?