Fighters
Performance Changes?
I'm modding the strike craft at present and am nearly done but am running into some issues...
- Changing the acceleration/Deceleration settings seems often to produce no effect or minidump.
- Changing the maxRollRate/RollAngle really is prone to minidump.
- Changing the maximum speed has produced no noticable changes--though I am still experimenting with that.
- Increasing fighter mass seems to have no real effect.
I'm assuming for fighter mass that it primarily would effect attraction/repulsion but I thought it would impact accel/decel as well. I've upped it by 100x with no noticeable difference.
The roll rate/angles I'm guessing might have set numbers only they will use--not just a linear progression?
What am I missing here?
