PSDs and their layers

Pixel pushing as a therapy.

I started out messing with PC graphic proggies back when all there was was Dos, but eventually graduated to Windows OS where the weapon of choice for me was always PSP [Paintshop Pro].

I'm still mostly using PSP [now '6'] and over those decades I've almost always worked with 'flat' graphics [single 'layer'].  Sometimes I'll add another raster layer, throw on some graphics and use the trans option to 'blend' into the background [primary graphic], but still ultimately merge them to save as BMP.

It really is a silly way to work but the short-comings of the method pushes you to find work-arounds - other manipulation 'skills'...one of my faves is the 'push' brush.

Maybe it's all just therapeutic to do it 'the hard way', or I'm just a sucker for punishment.

Lately I've dragged out my PS ver [Elements 2] and have been messing with the PSDs that sometimes come with some of the addon aircraft for FSX [MS Flight Sim 10].  The 'mechanics' of it is a bit of a pain [not yet intuitive] but quite a bit of 'fun' all the same.

The 'issue' with flat raster work is that often you end up working on a per pixel level.....literally painting them one at a time.

It's that sort of pain/detail/effort that can expose the short-comings of image generator software - where the latter paints with such a 'broad brush' that they often fall down on close scrutiny.

My graphic background was a long time pre the computer age where there were no real shortcuts other than to draw by 'suggestion' or even omission.... where what you leave out is just as important as what you include.

So much of [all forms of] skinning is an illusion... a suggestion of a reality [the buttons do not actually move INTO the screen when pressed] that the trick to success is to find the right balance of pedantic detail and subtle suggestion .... something the Masters of 'our' craft seem to do effortlessly, yet others often miss.

The skinning I'm doing in FSX is predominantly 'modding' of existing graphics....and almost all of those are essentially 'flat' though the better models allow alpha channels, bump mapping and specular shine, all in 'DXT5' format - editable as bitmaps via the appropriate extraction proggy into PSP.  It's quite complicated, particularly when the skins are very much 2D but applied to a 3D model....

....but it's fun.

To cut a long story short [too late]....as Snowman often reminds us.....

Skinning is supposed to be fun.

It's also therapeutic...;)

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Reply #1 Top

I am not quite sure what the point of your ramblings are as you so often seem to talk in riddles but the one thing I can agree with is that artwork is therapeutic regardless of how you accomplish the end result. I myself, find that working with layers, masks and the more modern way is a bit more productive than doing it the old way. When I first got into doing graphics I was using MS word and windows paint and things have certainly come a long way from there. I have never been overly fond of Paintshop,  that could be because I cut my teeth on Photoshop and feel more comfortable using it. I occasionally dabble in PSP but not very often! :meow: Perhaps if I spent some time learning Paintshop I would find it more useful!

Reply #2 Top

my first graphic program was psp7, it is still the one that I use. I've purchased photoshop but gave it away after a couple of months, I also have psp10 and have left it on my computer as I have to ability to preview the graphics even though the program won't run anymore.

there are a lot of great improvements with newer versions of both psp and ps but the one main hiccup, for me at least, is drawing roundy things. with psp7 the select circle option starts the draw in the middle of the pixel. everything else that I've seen starts the draw at one of the four corners.

Skinning is supposed to be fun.
End of quote

and adventurous.

Reply #3 Top

My first adventure was with MS Paint. In fact my very first upload to WC is a wall made entirely in MS Paint doing it the 'old fashion' way. One pixel at a time. Then on to Paint dot Net (which I thought was the bomb) Then I discovered Photoshop and that beat the crap out of PDN. I use PS7 and thanks to the generosity of WC member Natas2 I got a copy of PSP7. Now I switch between the two. Always an adventure when I delve into these things. Only thing that still confuses me is using masks in PS7. You'd think by now I'd know all this stuff. lol