1. An unfinished game is garbage (especially when complete features are missing at launch)
2. Great......we have speeches, authentic music and art (hence the "hollywoood" comment) but we can't make the game connect people who want to play together without crashing or freezing or bugging out in other ways (ie. not showing the same info on every players screen etc.) Fantastic ideals for a deeper MP experience however some of the MP BASICS are presently horribly broken! Over the last few days I've spent more time (with serveral friends) trying to play the game than actual doing so!
That equals a frustratiing experience especially when CA has had so long (a rather lengthy franchise) to build on and "get things right". While I agree that CA is attempting many cool and interesting things with SHOGUN 2.........does it really come as a surprise one might be a tad upset at the realization that one paid 50 bucks for a nearly complete beta? There is no way that SHOGUN 2 should have been released now......maybe 2-3 months from now when the graphics options included with the game actually do work and the cool MP is actually working (and by that I mean working WELL at least 90% of the time) and doesn't just feel like a "proof of concept".
It does not seem like those who find your argument lacking are actively seeking to ignore your points. Looking at your above argument, which is a fairly distinct argument to the one you had first posted, you have made several lofty claims yet have not fully backed them up. I will assume that in your opinion, an unfinished game is one that contains any game or UI element that presents itself without performing some function. Thus, in your original argument, the game is unfinished due to the inclusion of a UI element for anti-aliasing support without actually supporting such functionality. While I will admit this may be a bit odd, such support does necessarily warrant a 2 to 3 month delay for a functionality that most will probably not use. Though this assumption of an unfinished product does not necessarily take into account your argument above.
Let us then assume that in your opinion, an unfinished game is a game containing any game or UI element which does not work as intended. This assumption would support your second point above, such that MP was included yet does not appear to be performing as intended. However, this phrase, "works as intended," is not an easy thing to nail down, as it is clear that neither you nor I were in any developer meetings at CA. In general, I will agree that MP has not worked as I would expect, yet this is a far cry from the blanket statement that the game is some how unfinished. It is quite possible that Shogun 2 simply had unexpected issues that did not surface before being placed under a more significant load. As someone who claims to have played each Total War game in the series, you make an interesting claim that CA should have some how built upon their previous work, yet with respect to the multiplayer experience in Shogun 2, there is no ground for such a claim in that previous work.
While I will not argue that the AI still has a host of wacky issues and MP has significant shortcomings, this iteration of Shogun 2 is not an unfinished game nor a "nearly complete beta". It is quite simply a game with which you personally are unhappy. I can not knock you for that point of view, yet as a game who has paid full price for Shogun 2, I am quite happy with my purchase and feel that the current state is a strong start for the game which will only be made stronger via future patches.