adding in extra ships to game
Now i apologise if this has been covered somewhere before i have been trawling for tutorials and such. Now im looking at as a start adding a new ship into the game along side all the exisiting ships as i see sins can handle up to 9 per page and theres a few open slots.
So i've started by downloaded the full race mod where it has the extra 3 races already made, so i thought nice and easy i'll just make a carbon copy of one of the ships already and just increase its hp. problem im having is i cant get it to show up in game.
Now what i've done so far, is to copy the race1scout and rename it race1test and all i've alteed in that is the stringname and added a new line in the english.str file saying its a test ship. i have increased the string count by +1 aswell so it knows to read it.
I've then go to the manifest.entity file and added the line entityName "FrigateRace1test.entity" and increased the string count by +1 so it knows to read the extra line added.
I've then go to the playerRace1.entity file and under the frigate info section have added the line entityDefName "FrigateRace1test" and again has increased the count number from 6 to 7 so it knows theres an extra string to read.
Now i've looked over the tutorial from http://soase.weebly.com/index.html about editing/adding ships, which is great telling what alters what but im struggling trying to findout what else i needed to of done to ADD another ship into the game, As the other issuse i can see is how do i tell it to look at a certain picture for the HUD icons.
mainViewIcon "MAINVIEWICON_FRIGATE_RACE1SCOUT"
picture "PICTURE_FRIGATE_RACE1SCOUT"
these are the bits which determine picture but i cant see how from that line it knows which part of the texture its actally looking at to give it its picture if you understand that.
If anyone knows of a tutorial which says this is how you add a new ship into game complete with which files get altered and how you assign it a new picture then PLEASE can someone tell me
THanks