oh you just have to make one object that can clone itself, but make it so its clones don't clone themselves. in sub Object_Onscript enter you would have the object check its name to see if its the original and if its not it wouldn't clone itself, while the original would keep popping them babies out until all the drives were covered. The only problem for me is that I don't know a dern thing about analog gauges.
hehe. I just learned how to do that a couple days ago, now I am working to make a calendar that does that so when you want to make a mod of it you don't have to individual position a buch of dates, you just select the upper left start point and the distances between each date and it puts them in order correctly. Something is wrong with my delete routine so it doesn't change correctly...it deletes all but the original and it stays that way every other time when its supposed to changing and running through and putting them all in the correct place. its a nifty little script if I could just get it to work right.
I should stop talking about what I'm doing now.

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