game doesnt work in full screen.

Hi,

 

Initially the game didnt want to start at all. So after a bit searching i found some mention here about changing the pref.ini.

I put in the resolution my pc used, but still it didnt work.

Then i put it fullscreen off and now the game seems to run fine on half the screen. Every time i go to fullscreen ti no longer starts up. Ic the resolutions changing and then it quits with the message that it stopped working.

Any ideas to solve this please.

 

 

Debug Message:  Version v2.03 Twilight of the Arnor last updated on: Thu Jul 23 11:47:38 2009

Debug Message:  Checking DX Version.

Debug Message:  *********DXDiag info follows.*********

System Info

Time: 12/26/2010, 22:45:41

DirectX Version: DirectX 11

Machine Name: GAME-PC

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)

Languages: Dutch (Regional Setting: Dutch)

System Manufacturer: Gigabyte Technology Co., Ltd.

System Model: EP35C-DS3R

BIOS: Award Modular BIOS v6.00PG

Processor: Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz (4 CPUs), ~2.4GHz

Physical Memory: 4096MB RAM

Page File: 1656MB used, 6530MB available

Windows Dir: C:\Windows

 

 

Display Info

Display device 1:

Device Name: \\.\DISPLAY1

Card Name: NVIDIA GeForce 8800 GT

Manufacturer: NVIDIA

Chip Type: GeForce 8800 GT

DAC Type: Integrated RAMDAC

Key Device: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_82671043&REV_A2

Display Memory: 2286 MB

Current Display Mode: 1280 x 1024 (32 bit) (75Hz)

Monitor Name: Acer LCD Monitor AL1951

Monitor Max Resolution:

Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um

Driver Version: 8.17.0012.5896

Driver Date: 7/9/2010 23:38:00

DirectX Acceleration Enabled: Yes

 

Display device 2:

Device Name: \\.\DISPLAY2

Card Name: NVIDIA GeForce 8800 GT

Manufacturer: NVIDIA

Chip Type: GeForce 8800 GT

DAC Type: Integrated RAMDAC

Key Device: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_82671043&REV_A2

Display Memory: 2286 MB

Current Display Mode: 1680 x 1050 (32 bit) (59Hz)

Monitor Name: Acer X223W

Monitor Max Resolution:

Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um

Driver Version: 8.17.0012.5896

Driver Date: 7/9/2010 23:38:00

DirectX Acceleration Enabled: Yes

 

 

 

Sound info

Sound device 1:

Description: Speakers (Realtek High Definition Audio)

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002&REV_1001

Manufacturer ID: 1

Product ID: 100

Driver Name: RTKVHD64.sys

Provider: Realtek Semiconductor Corp.

Driver Version: 6.00.0001.6167

Driver Date: 7/28/2010 11:26:00

Type: WDM

Other Drivers:

Acceleration Level: 1

Cap Flags: 0

Min/Max Sample Rate: 0, 0

 

Sound device 1:

Description: Realtek Digital Output (Realtek High Definition Audio)

Default Sound Playback: No

Default Voice Playback: No

Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002&REV_1001

Manufacturer ID: 1

Product ID: 100

Driver Name: RTKVHD64.sys

Provider: Realtek Semiconductor Corp.

Driver Version: 6.00.0001.6167

Driver Date: 7/28/2010 11:26:00

Type: WDM

Other Drivers:

Acceleration Level: 1

Cap Flags: 0

Min/Max Sample Rate: 0, 0

 

 

 

Debug Message:  *********END dxdiag info.*********

Debug Message:  Entering WinMain

Debug Message:  ******* Starting Game Shell *******

Debug Message:  Could not query reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GalCiv2UL value named Language

Debug Message:  Going Fullscreen

Debug Message:  Preparing to change display settings.

Debug Message:  Using hardware vertex processing

Debug Message:  Using multilsample setting: D3DMULTISAMPLE_NONE

Debug Message:  Attempting to create D3DDevice at resolution 1280 x 1024, Windowed: 0, Multisample: 0

Debug Message:  Game Resolution: 1280 x 1024

Debug Message:  Running fullscreen.

Debug Message:  HAL (hw vp): NVIDIA GeForce 8800 GT

Debug Message:  D3DPRESENT_INTERVAL_DEFAULT

Debug Message:  Refresh rate: 59

Debug Message:  Bit Depth: 32 bit.

Debug Message:  *********Checking D3DDevice Caps***********************

Debug Message:  A full-color cursor is supported in hardware at high resolution modes.

Debug Message:  RGB in format 6:6:6, Masks reported as ff0000:ff00:ff

Debug Message:  Now Fullscreen

Debug Message:  Shell initialization complete

Debug Message:  GalCiv2 is activated.

Debug Message:  ***** Initializing Game *****

Debug Message:  Timer Frequency is 0 23c359

Debug Message:  No files found matching mask C:\Program Files (x86)\Stardock Games\GalCiv2Ultimate\./Data/ShipTemplates/\*.shipcfg

Debug Message:  No files found matching mask C:\Users\zaranthe\Documents\My Games\GC2TwilightArnor\ships\*.shipcfg

Debug Message:  No files found matching mask C:\Users\zaranthe\Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg

Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ObjectDesktop\DesktopX

Debug Message:  Initializing sound card.

Debug Message:  initailizing bink

Debug Message:  No files found matching mask C:\Program Files (x86)\Stardock Games\GalCiv2Ultimate\DarkAvatar\Movies\techs\*.bik

Debug Message:  No files found matching mask Movies\techs\*.bik

Debug Message:  No files found matching mask Gfx\Tutorials\*.bik

Debug Message:  No files found matching mask C:\Users\zaranthe\Documents\My Games\GC2TwilightArnor\Gfx\Movies\*.bik

Debug Message:  No files found matching mask C:\Users\zaranthe\Documents\My Games\GC2TwilightArnor\sfx\*.wav

Debug Message:  No files found matching mask C:\Users\zaranthe\Documents\My Games\GC2TwilightArnor\Music\*.mp3

Debug Message:  No files found matching mask C:\Users\zaranthe\Documents\My Games\GC2TwilightArnor\Event Music\*.mp3

Debug Message:  Create setup screens.

Debug Message:  Clear galaxy settings.

Debug Message:  Clear influence.

Debug Message:  Clear up laws.

Debug Message:  Clear first time events.

Debug Message:  Clear wonders and trade goods.

Debug Message:  Clear sector mapper.

Debug Message:  Set mouse.

Debug Message:  Set update timer.

Debug Message:  Error flipping back buffer to primary buffer.

Debug Message:  D3DERR_DEVICELOST

Debug Message:  Device lost

Debug Message:  Attempting to reset device.

Debug Message:  Device Validated. Attempting to restore resources.

2,750 views 1 replies
Reply #1 Top

I have this problem also. Setting it windowed and making it the same resolution as my primary display resolves this issue for all functional purposes.