Perhaps Wincustomize shouldn't be accepting as many widgets as it does. DesktopX has amazing capabilities, and I see so many ridiculous widgets that it sometimes feels as if they're just mocking DesktopX. Maybe Stardock could find a team of people, or one person, to work on some more widgets and/or themes. Konfabulator's widgets can be used for reference, if necessary.
Personally, I don't feel that I am nearly good enough to release professional-looking widgets. I do hope, though, that there are some advocates of DesktopX who can.
We have a "Stardock Certified" widget program. You'll notice some widgets have them by it. THose are widgets we tried ourselves and gave the stamp of approval to.
I know that it depends on the particular widgets involved, but which is usually more efficient: 5 DesktopX widgets or 5 DesktopX objects? Where does the overhead of DesktopX start to pay off?
(A) 5 DesktopX Widgets
(B) 5 DesktopX Objects
5 DX objects are more efficient.
DX objects run as part of the DesktopX environment.
Pro: Less memory use. Can be edited on the fly.
Con: If one dies, they all die.
DX widgets run as their own process (just like konfabulator).
Pro: Own process space, are actual programs.
Con: Less customizeable, use more memory.
DX Widgets use about a third the memory of a Konfabulator widget though.
http://www.aero-soft.com/board/showthread.php?t=832&page=1&pp=10
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