For reference, tearing occurs when the frame drawing and monitor refresh rate aren't synced. It's generally only visible when the view is in motion and looks like part of the screen shearing off as it's half a frame ahead/behind.
This is just the terrain showing through the floor texture of the improvements.
lol.. yes i'm aware but its as good a description as i could think of on the spot at the time.. ]
btw.. still present in v.806
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