Fleet Unkeep Bug

Fleet unkeep is related to the max fleet number, not to the fleet u have. U have to pay for the fleet u don't even own. Is not this idiotic ? Am i the only one who complains about this ? In the expansion pack this is not fixed yet.

4,005 views 3 replies
Reply #1 Top

Some people have brought that up, but I doubt it will be changed. Also with real world navies, a lot of upkeep is ship independent. Just because all of your ships got sunk isn't going to stop you having to pay for your naval bases. That said, it's main function is balance not realism.

Reply #2 Top

Similarly: if there was no fleet upkeep, and fleet upkeep was determined by the amount and type of ships you built, rushing early on would be incredibly, almost stupidly, easy.  The Fleet Upkeep system now is designed to put a cap on the player's economy and to prevent massive numbers of ships (in the thousands) from being produced and making game lag.  Also; with this system you'll never accidentally put yourself in debt by making too many ships.

Richter {^}

Reply #3 Top

Not a bug; this is working exactly as intended.  It's realism is debatable, and it's definitely annoying, but it's critically important for gameplay.

Without the fleet upkeep system, your income would skyrocket after taking serious losses.  For instance, if you had the full 2000 fleet command, losing a third of your forces would cause your income to temporarily double.  With enough factories, this could cause the game to stalemate indefinitely because every time you damage your opponent's fleet, his income jumps up and he can easily recover from it.  Especially with starbases in Entrenchment, this would be a serious problem. 

Upkeep as it stands now plays an important role in ensuring that attrition strategies work and players can have their economic power eroded.

 

I've never seen a feature so universally despised in games as upkeep is, and yet time and time again I've found that it's one of the best features ever devised for improving gameplay.  Remember, the difficult choices and consequences that make upkeep so annoying are also the very things that add to the depth of the game.