Hard Comp Cheating?

I'm playing a 1v1 [Adv] vs [Tec] scenario where you and your opponent's planet are just 1 jump away from eachother. At the beginning it was a low tech slugfest and I was able to destroy the Tec capital ship at 10 minutes. At 13 minutes he was able to crank out another one. Mind that the computer did not stop building ships and when I watched the replay his credits were not above the 250 mark. He was very low on metal and around 600 crystal. I stopped watching the replay here but it was about an hour long game which I lost. Due to the Tec being able to outproduce my ships. If I was just controlling the tec's ship with the comp's same build order I could of won the game in 30 minutes just by clicking his ship constructor and rally pointing it to my home planet and not touching another button. Well maybe 20 minutes because I'd probably get another free capital ship.

1,700 views 3 replies
Reply #1 Top

Hmm, I'm not exactly sure what this post is supposed to be about, but you're right hard and unfair AI's do get a resource bonus (as in many other games). However, I find these small maps to be easier even against the hard AI because of how easy it is to destroy their first cap and then raid their homeworld to take out the frigate and cap factory. Also the TEC has it super easy because they can Sova rush (I would do this even before it was considered a good cap)  with embargo and ruin their opponent economically.

Reply #2 Top

Hard and unfair difficulties have a substantial resource bonus.  If you just throw endless waves of exactly the same types of ships, they will win.  If you look at the "credits gained from planet income" in the post-game stats you can actually see just how much they cheat when compared to you.  You have to outsmart the higher difficulty AI's to win.  Fortunately, that's not hard.

Now, if you're going to get into a slugfest with the AI, make sure you have some sort of advantage in your favour.  The most obvious way to get an advantage is to use higher tech unit types; he may be able to build more units, but he's still making inferior units.  Just make sure you pick the right units.  Another option is to lure him to your homeworld and fight with repair bays backing you up.  You won't take many, if any, casualties when using repair bays and can then counter-attack with great force.  Of course, the best approach is simply to hit his frigate factories and construction frigates first.  Once he cannot build anything, those extra resources are meaningless because he cannot use them.

Whatever you do, DON'T build civic labs on this map.  Just go straight for higher tech military units.  Those ice planets are tempting, but in reality hitting your enemy quickly and mercilessly will pay off much better.

Reply #3 Top

They have a resource bonus specifically because a human player can kill them with endless waves of one ship type.  We resolve this problem by adding more Unfair AI's and locking them on the same team.